X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=misc.c;h=0bcfb26387b7edb2487d636c2991ca40c6fabc93;hb=71f05c456766111b31c13a78420d2f0bb9b95416;hp=f2d674248d065951400bad163468a8c1d09f673c;hpb=81af59974bcc0c619437cb83064d7c18e27614ec;p=open-adventure.git diff --git a/misc.c b/misc.c index f2d6742..0bcfb26 100644 --- a/misc.c +++ b/misc.c @@ -1,5 +1,5 @@ /* - * I/O and support riutines. + * I/O and support routines. * * Copyright (c) 1977, 2005 by Will Crowther and Don Woods * Copyright (c) 2017 by Eric S. Raymond @@ -35,6 +35,7 @@ static void* xcalloc(size_t size) /* I/O routines (speak, pspeak, rspeak, sspeak, get_input, yes) */ static void vspeak(const char* msg, bool blank, va_list ap) +/* Engine for various speak functions */ { // Do nothing if we got a null pointer. if (msg == NULL) @@ -122,6 +123,7 @@ static void vspeak(const char* msg, bool blank, va_list ap) } void speak(const char* msg, ...) +/* speak a specified string */ { va_list ap; va_start(ap, msg); @@ -130,6 +132,7 @@ void speak(const char* msg, ...) } void sspeak(const int msg, ...) +/* Speak a message from the arbitrary-messages list */ { va_list ap; va_start(ap, msg); @@ -211,16 +214,16 @@ static int word_count(char* str) static char* get_input(void) { // Set up the prompt - char input_prompt[] = "> "; + char input_prompt[] = PROMPT; if (!settings.prompt) input_prompt[0] = '\0'; // Print a blank line printf("\n"); - char* input; - while (true) { - input = readline(input_prompt); + char* input = ""; + for (;;) { + input = myreadline(input_prompt); if (input == NULL) // Got EOF; return with it. return (input); @@ -246,7 +249,7 @@ static char* get_input(void) return (input); } -bool silent_yes(void) +bool silent_yes_or_no(void) { bool outcome = false; @@ -280,12 +283,10 @@ bool silent_yes(void) free(firstword); - if (yes == 0 || - y == 0) { + if (yes == 0 || y == 0) { outcome = true; break; - } else if (no == 0 || - n == 0) { + } else if (no == 0 || n == 0) { outcome = false; break; } else @@ -295,7 +296,7 @@ bool silent_yes(void) } -bool yes(const char* question, const char* yes_response, const char* no_response) +bool yes_or_no(const char* question, const char* yes_response, const char* no_response) /* Print message X, wait for yes/no answer. If yes, print Y and return true; * if no, print Z and return false. */ { @@ -410,7 +411,7 @@ static bool is_valid_int(const char *str) if (!*str) return false; // LCOV_EXCL_LINE - // Check for non-digit chars in the rest of the stirng. + // Check for non-digit chars in the rest of the string. while (*str) { if (!isdigit(*str)) return false; @@ -475,7 +476,7 @@ static void get_vocab_metadata(const char* word, vocab_t* id, word_type_t* type) static void tokenize(char* raw, command_t *cmd) { /* - * Be caereful about modifing this. We do not want to nuke the + * Be careful about modifying this. We do not want to nuke the * the speech part or ID from the previous turn. */ memset(&cmd->word[0].raw, '\0', sizeof(cmd->word[0].raw)); @@ -489,7 +490,7 @@ static void tokenize(char* raw, command_t *cmd) /* (ESR) In oldstyle mode, simulate the uppercasing and truncating * effect on raw tokens of packing them into sixbit characters, 5 * to a 32-bit word. This is something the FORTRAN version did - * becuse archaic FORTRAN had no string types. Don Wood's + * because archaic FORTRAN had no string types. Don Wood's * mechanical translation of 2.5 to C retained the packing and * thus this misfeature. * @@ -566,7 +567,6 @@ void clear_command(command_t *cmd) cmd->state = EMPTY; } - void juggle(obj_t object) /* Juggle an object by picking it up and putting it down again, the purpose * being to get the object to the front of the chain of things at its loc. */ @@ -602,7 +602,7 @@ loc_t put(obj_t object, loc_t where, int pval) * negated game.prop values for the repository objects. */ { move(object, where); - return STASHED(pval); + return (-1) - pval;; } void carry(obj_t object, loc_t where) @@ -617,6 +617,13 @@ void carry(obj_t object, loc_t where) return; game.place[object] = CARRIED; + /* + * Without this conditional your inventory is overcounted + * when you pick up the bird while it's caged. This fixes + * a cosmetic bug in the original. + * + * Possibly this check should be skipped whwn oldstyle is on. + */ if (object != BIRD) ++game.holdng; } @@ -633,7 +640,7 @@ void carry(obj_t object, loc_t where) void drop(obj_t object, loc_t where) /* Place an object at a given loc, prefixing it onto the game.atloc list. Decr - * game.holdng if the object was being toted. */ + * game.holdng if the object was being toted. No state change on the object. */ { if (object > NOBJECTS) game.fixed[object - NOBJECTS] = where; @@ -641,7 +648,7 @@ void drop(obj_t object, loc_t where) if (game.place[object] == CARRIED) if (object != BIRD) /* The bird has to be weightless. This ugly hack (and the - * corresponding code in the drop function) brought to you + * corresponding code in the carry function) brought to you * by the fact that when the bird is caged, we need to be able * to either 'take bird' or 'take cage' and have the right thing * happen. @@ -728,8 +735,6 @@ void bug(enum bugtype num, const char *error_string) } // LCOV_EXCL_STOP -/* end */ - void state_change(obj_t obj, int state) /* Object must have a change-message list for this to be useful; only some do */ {