X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=main.c;h=53da082da6566c933b6696149ddb0cb57e11ed4a;hb=8b3ef7ca78b8066113f4e35c596705bef12382ba;hp=8dcaa52eda8e465e4e2a31817acd6ffc8e46b5d4;hpb=e712f4c0e05bfa842e342f60f7ea3e33da9199fd;p=open-adventure.git diff --git a/main.c b/main.c index 8dcaa52..53da082 100644 --- a/main.c +++ b/main.c @@ -689,7 +689,7 @@ static bool playermove( int motion) * entries check for game.prop(TROLL)=0.) Special * stuff for bear. */ if (game.prop[TROLL] == TROLL_PAIDONCE) { - pspeak(TROLL, look, TROLL_PAIDONCE, true); + pspeak(TROLL, look, TROLL_PAIDONCE, true); game.prop[TROLL] = TROLL_UNPAID; move(TROLL2, 0); move(TROLL2 + NOBJECTS, 0); @@ -1006,7 +1006,7 @@ L2600: * tick game.clock1 unless well into cave (and not at Y2). */ if (game.closed) { if (game.prop[OYSTER] < 0 && TOTING(OYSTER)) - pspeak(OYSTER, look, 1, true); + pspeak(OYSTER, look, 1, true); for (size_t i = 1; i <= NOBJECTS; i++) { if (TOTING(i) && game.prop[i] < 0) game.prop[i] = -1 - game.prop[i];