X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=main.c;h=2a1f436a19d4142eac816be066f127eb993a859e;hb=369c67840eef1746c043e662d179eabe47817f75;hp=7eb21dab571a9be8d7c381f89ddac3d67eafb91a;hpb=346bcf9458c408b5bd2a6fb5679a2e86bd3952fb;p=open-adventure.git diff --git a/main.c b/main.c index 7eb21da..2a1f436 100644 --- a/main.c +++ b/main.c @@ -689,7 +689,7 @@ static bool playermove( int motion) * entries check for game.prop(TROLL)=0.) Special * stuff for bear. */ if (game.prop[TROLL] == TROLL_PAIDONCE) { - pspeak(TROLL, look, TROLL_PAIDONCE); + pspeak(TROLL, look, TROLL_PAIDONCE, true); game.prop[TROLL] = TROLL_UNPAID; move(TROLL2, 0); move(TROLL2 + NOBJECTS, 0); @@ -917,7 +917,7 @@ static void listobjects(void) int kk = game.prop[obj]; if (obj == STEPS && game.loc == game.fixed[STEPS]) kk = 1; - pspeak(obj, look, kk); + pspeak(obj, look, kk, true); } } } @@ -1006,7 +1006,7 @@ L2600: * tick game.clock1 unless well into cave (and not at Y2). */ if (game.closed) { if (game.prop[OYSTER] < 0 && TOTING(OYSTER)) - pspeak(OYSTER, look, 1); + pspeak(OYSTER, look, 1, true); for (size_t i = 1; i <= NOBJECTS; i++) { if (TOTING(i) && game.prop[i] < 0) game.prop[i] = -1 - game.prop[i];