X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=main.c;h=124ba44105ead1eff413e4cef8ddd29e71972d84;hb=9726d8207cc7eecf0d6c24b0f1a34eeb457a564e;hp=d4539b19f1dc4f87ad035e5c4ac5ebb4774e8c4c;hpb=77ac2f157045d04e44a068f3790cbfbdf0c0ef15;p=open-adventure.git diff --git a/main.c b/main.c index d4539b1..124ba44 100644 --- a/main.c +++ b/main.c @@ -1,7 +1,7 @@ /* - * Copyright (c) 1977, 2005 by Will Crowther and Don Woods - * Copyright (c) 2017 by Eric S. Raymond - * SPDX-License-Identifier: BSD-2-clause + * SPDX-FileCopyrightText: 1977, 2005 by Will Crowther and Don Woods + * SPDX-FileCopyrightText: 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-Clause */ #include @@ -935,6 +935,8 @@ static void listobjects(void) game.prop[RUG] = RUG_DRAGON; if (obj == CHAIN) game.prop[CHAIN] = CHAINING_BEAR; + if (obj == EGGS) + game.seenbigwords = true; --game.tally; /* Note: There used to be a test here to see whether the * player had blown it so badly that he could never ever see @@ -1069,7 +1071,7 @@ static bool do_move(void) /* The easiest way to get killed is to fall into a pit in * pitch darkness. */ - if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(35)) { // FIXME: magic number + if (!FORCED(game.loc) && DARK(game.loc) && game.wzdark && PCT(PIT_KILL_PROB)) { rspeak(PIT_FALL); game.oldlc2 = game.loc; croak();