X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=main.c;h=06d43679760594dc3cf15aa289c35b6ed43a3e97;hb=8a18f2f19fe1c8b746d43c21d7ee51ca622554c6;hp=760283a88bf40acc400f1f68c0e0fe5660e53d64;hpb=bfda14305af68b1d8a2deb4bdb2718a8493f035e;p=open-adventure.git diff --git a/main.c b/main.c index 760283a..06d4367 100644 --- a/main.c +++ b/main.c @@ -21,6 +21,7 @@ #include "advent.h" #include "database.h" #include "linenoise/linenoise.h" +#include "newdb.h" struct game_t game; @@ -709,9 +710,9 @@ static bool do_command(FILE *cmdin) L2000: if (game.loc == 0) croak(cmdin); - KK=STEXT[game.loc]; - if (MOD(game.abbrev[game.loc],game.abbnum) == 0 || KK == 0) - KK=LTEXT[game.loc]; + char* msg = short_location_descriptions[game.loc]; + if (MOD(game.abbrev[game.loc],game.abbnum) == 0 || msg == 0) + msg=long_location_descriptions[game.loc]; if (!FORCED(game.loc) && DARK(game.loc)) { /* The easiest way to get killed is to fall into a pit in * pitch darkness. */ @@ -721,10 +722,10 @@ L2000: if (game.loc == 0) croak(cmdin); goto L2000; } - KK=RTEXT[16]; + msg=arbitrary_messages[16]; } if (TOTING(BEAR))RSPEAK(141); - SPEAK(KK); + newspeak(msg); K=1; if (FORCED(game.loc)) { goto L8; @@ -793,7 +794,7 @@ L2600: if (COND[game.loc] >= game.conds) { * objects won't be described until they've been picked up * and put down separate from their respective piles. Don't * tick game.clock1 unless well into cave (and not at Y2). */ -L2603: if (game.closed) { + if (game.closed) { if (game.prop[OYSTER] < 0 && TOTING(OYSTER)) PSPEAK(OYSTER,1); for (i=1; i<=NOBJECTS; i++) { @@ -815,7 +816,7 @@ L2603: if (game.closed) { L2607: game.foobar=(game.foobar>0 ? -game.foobar : 0); ++game.turns; if (game.turns == game.thresh) { - SPEAK(TTEXT[game.trndex]); + newspeak(turn_threshold_messages[game.trndex]); game.trnluz=game.trnluz+TRNVAL[game.trndex]/100000; ++game.trndex; game.thresh = -1; @@ -974,18 +975,23 @@ L19999: K=43; RSPEAK(K); goto L2012; } - if (V1 == ENTER && WD2 > 0) - goto L2800; - if (!((V1 != 1000+WATER && V1 != 1000+OIL) || - (V2 != 1000+PLANT && V2 != 1000+DOOR))) { - if (AT(V2-1000)) - WD2=MAKEWD(16152118); - } - if (V1 == 1000+CAGE && V2 == 1000+BIRD && HERE(CAGE) && HERE(BIRD)) + if (V1 == ENTER && WD2 > 0) { + WD1=WD2; + WD1X=WD2X; + WD2=0; + } else { + if (!((V1 != 1000+WATER && V1 != 1000+OIL) || + (V2 != 1000+PLANT && V2 != 1000+DOOR))) { + if (AT(V2-1000)) + WD2=MAKEWD(16152118); + } + if (V1 == 1000+CAGE && V2 == 1000+BIRD && HERE(CAGE) && HERE(BIRD)) WD1=MAKEWD(301200308); + } L2620: if (WD1 == MAKEWD(23051920)) { ++game.iwest; - if (game.iwest == 10)RSPEAK(17); + if (game.iwest == 10) + RSPEAK(17); } if (WD1 == MAKEWD( 715) && WD2 != 0) { if (++IGO == 10) @@ -993,8 +999,14 @@ L2620: if (WD1 == MAKEWD(23051920)) { } L2630: i=VOCAB(WD1,-1); - if (i == -1) - goto L3000; + if (i == -1) { + /* Gee, I don't understand. */ + if (fallback_handler(rawbuf)) + return true; + SETPRM(1,WD1,WD1X); + RSPEAK(254); + goto L2600; + } K=MOD(i,1000); KQ=i/1000+1; switch (KQ-1) @@ -1006,19 +1018,6 @@ L2630: } BUG(22); - /* Get second word for analysis. */ -L2800: WD1=WD2; - WD1X=WD2X; - WD2=0; - goto L2620; - - /* Gee, I don't understand. */ -L3000: SETPRM(1,WD1,WD1X); - if (fallback_handler(rawbuf)) - return true; - RSPEAK(254); - goto L2600; - /* Verb and object analysis moved to separate module. */ L4000: part=intransitive; VERB=K; goto Laction; @@ -1033,7 +1032,12 @@ Laction: case 2600: goto L2600; case 2607: goto L2607; case 2630: goto L2630; - case 2800: goto L2800; + case 2800: + /* Get second word for analysis. */ + WD1=WD2; + WD1X=WD2X; + WD2=0; + goto L2620; case 8000: /* Random intransitive verbs come here. Clear obj just in case * (see attack()). */