X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=init.c;h=b890fbacc078c9f38efa51b9f990112a788eca54;hb=5f7ce870405316959d22ea4750e87c26f53fb416;hp=a4a77aaabbff65d71b06c8cdb8612d6ede5f04a8;hpb=81af59974bcc0c619437cb83064d7c18e27614ec;p=open-adventure.git diff --git a/init.c b/init.c index a4a77aa..b890fba 100644 --- a/init.c +++ b/init.c @@ -31,8 +31,8 @@ struct game_t game = { * chest's eventual location inside the maze. This loc is saved * in chloc for ref. The dead end in the other maze has its * loc stored in chloc2. */ - .dloc[6] = LOC_DEADEND12, - .chloc = LOC_DEADEND12, + .dloc[6] = LOC_MAZEEND12, + .chloc = LOC_MAZEEND12, .chloc2 = LOC_DEADEND13, .abbnum = 5, .clock1 = WARNTIME, @@ -60,7 +60,7 @@ int initialise(void) if (!(locations[i].description.big == 0 || tkey[i] == 0)) { int k = tkey[i]; - if (T_TERMINATE(travel[k])) + if (travel[k].motion == HERE) conditions[i] |= (1 << COND_FORCED); } } @@ -95,7 +95,7 @@ int initialise(void) game.tally = game.tally - game.prop[treasure]; } } - game.conds = setbit(11); + game.conds = setbit(COND_HBASE); return seedval; }