X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=init.c;h=3d967ef222bf769d89744881cea3726729cf70f4;hb=14fee6b979b9803e8d499f19c4cd1e0373665155;hp=12d3ad1a71986be32b16f486ef66465334db75ec;hpb=dda636bbc1c15fc28e5d52ad08ef3bcc30a3e682;p=open-adventure.git diff --git a/init.c b/init.c index 12d3ad1..3d967ef 100644 --- a/init.c +++ b/init.c @@ -15,13 +15,13 @@ * 12600 words of message text (LINES, LINSIZ). * 885 travel options (TRAVEL, TRVSIZ). * 330 vocabulary words (KTAB, ATAB, TABSIZ). - * 185 locations (LTEXT, STEXT, KEY, COND, abbrev, ATLOC, LOCSND, LOCSIZ). - * 100 objects (PLAC, PLACE, FIXD, FIXED, LINK (TWICE), PTEXT, PROP, + * 185 locations (LTEXT, STEXT, KEY, COND, abbrev, game.atloc, LOCSND, LOCSIZ). + * 100 objects (PLAC, game.place, FIXD, game.fixed, game.link (TWICE), PTEXT, game.prop, * OBJSND, OBJTXT). * 35 "action" verbs (ACTSPK, VRBSIZ). * 277 random messages (RTEXT, RTXSIZ). * 12 different player classifications (CTEXT, CVAL, CLSMAX). - * 20 hints (HINTLC, HINTED, HINTS, HNTSIZ). + * 20 hints (game.hintlc, game.hinted, HINTS, HNTSIZ). * 5 "# of turns" threshholds (TTEXT, TRNVAL, TRNSIZ). * There are also limits which cannot be exceeded due to the structure of * the database. (E.G., The vocabulary uses n/1000 to determine word type, @@ -32,7 +32,8 @@ /* Note: * - the object count limit has been abstracted as NOBJECTS - * - the random message limit has been abstracted as RTXSIZE + * - the random message limit has been abstracted as RTXSIZ + * - maximum locations limit has been abstracted as LOCSIZ */ /* Description of the database format @@ -61,9 +62,9 @@ * If M=100 unconditional, but forbidden to dwarves. * If 100 0)game.thresh=MOD(TRNVAL[1],100000)+1; game.trnluz=0; game.lmwarn=false; - IGO=0; game.iwest=0; game.knfloc=0; game.detail=0; @@ -392,7 +390,7 @@ L1106: /*etc*/ ; game.closed=false; game.clshnt=false; game.novice=false; - SETUP=1; + game.setup=1; game.blklin=true; /* if we can ever think of how, we should save it at this point */