X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=init.c;h=1752553b0f93c747be489779a09680aab892b904;hb=e07cedf332029369f2ce09a6f6ced3dda0de2558;hp=aae770424558e6f21c1ada2f4099bb4f1df5d97b;hpb=46cd836df0943cfab98494d8668479f7ac93b762;p=open-adventure.git diff --git a/init.c b/init.c index aae7704..1752553 100644 --- a/init.c +++ b/init.c @@ -5,6 +5,7 @@ #include "advent.h" #include "database.h" +#include "newdb.h" /* * Initialisation @@ -183,7 +184,7 @@ void initialise(void) for (i=1; i<=LOCSIZ; i++) { game.abbrev[i]=0; - if (!(LTEXT[i] == 0 || KEY[i] == 0)) { + if (!(long_location_descriptions[i] == 0 || KEY[i] == 0)) { k=KEY[i]; if(MOD(labs(TRAVEL[k]),1000) == 1)COND[i]=2; } @@ -218,7 +219,7 @@ void initialise(void) * not yet found, so we know when to close the cave. */ game.tally=0; for (i=MINTRS; i<=MAXTRS; i++) { - if(PTEXT[i] != 0) + if(object_descriptions[i].inventory != 0) game.prop[i]= -1; game.tally=game.tally-game.prop[i]; } @@ -382,6 +383,5 @@ void initialise(void) game.closed=false; game.clshnt=false; game.novice=false; - game.setup=1; game.blklin=true; }