X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=init.c;h=03c93f12a2a0c68eb5f2ca05a6eecfe8287b6f2b;hb=6c6c72f327b7559f5b430b486a1a98137789e8ea;hp=0e52a32c5ce3d66b35f0cf3743d0675c07e32d3a;hpb=c84d37091899d4bfcd747dd4afd182d81c3720b3;p=open-adventure.git diff --git a/init.c b/init.c index 0e52a32..03c93f1 100644 --- a/init.c +++ b/init.c @@ -5,7 +5,6 @@ #include "advent.h" #include "database.h" -#include "newdb.h" /* * Initialisation @@ -185,7 +184,8 @@ void initialise(void) game.abbrev[i] = 0; if (!(locations[i].description.big == 0 || KEY[i] == 0)) { int k = KEY[i]; - if (MOD(labs(TRAVEL[k]), 1000) == 1)COND[i] = 2; + if (MOD(labs(TRAVEL[k]), 1000) == 1) + conditions[i] |= (1 << COND_FORCED); } game.atloc[i] = 0; } @@ -226,7 +226,7 @@ void initialise(void) /* Clear the hint stuff. game.hintlc[i] is how long he's been at LOC * with cond bit i. game.hinted[i] is true iff hint i has been * used. */ - for (int i = 1; i <= HNTMAX; i++) { + for (int i = 0; i < HINT_COUNT; i++) { game.hinted[i] = false; game.hintlc[i] = 0; } @@ -352,16 +352,10 @@ void initialise(void) * game.limit Lifetime of lamp (not set here) * maximum_deaths Number of reincarnation messages available (up to 5) * game.numdie Number of times killed so far - * game.thresh Next #turns threshhold (-1 if none) - * game.trndex Index in TRNVAL of next threshold (db section 14) * game.trnluz # points lost so far due to number of turns used * game.turns Tallies how many commands he's given (ignores yes/no) * Logicals were explained earlier */ game.turns = 0; - game.trndex = 1; - game.thresh = -1; - if (TRNVLS > 0) - game.thresh = MOD(TRNVAL[1], 100000) + 1; game.trnluz = 0; game.lmwarn = false; game.iwest = 0;