X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=history.adoc;h=b3fa0ac00d7ad19b63a4df4ee2b447e9e57701c9;hb=eb27776c99068914abf60b5cbea47f3cc072f8a7;hp=0aa8f10442a8c9cb7a9fd1897d8f3b4f45c7c028;hpb=7d0b15ef897d7a066998fa0a44fb7be958c60cd8;p=open-adventure.git diff --git a/history.adoc b/history.adoc index 0aa8f10..b3fa0ac 100644 --- a/history.adoc +++ b/history.adoc @@ -15,9 +15,9 @@ Kentucky, including fewer of the D&D-like elements now associated with the game. Adventure as we now know it, the ancestor of all later versions, was -released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977 -(some sources, apparently erroneously, say 1976). That version is -sometimes known as 350-point Adventure. +released on a PDP-10 at the Stanford AI Lab by Don Woods on June 3r, +1977 (some sources erroneously say 1976). That version is sometimes +known as 350-point Adventure. Between 1977 and 1995 Crowther and Woods themselves continued to work intermittently on the game. This main line of development culminated