X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=history.adoc;h=6f86faca6b100e971dd570b5ae29361b3e5b73ec;hb=3dcf8449e56fc6a3e792c8694bd390bd2ddd85d3;hp=0aa8f10442a8c9cb7a9fd1897d8f3b4f45c7c028;hpb=7d0b15ef897d7a066998fa0a44fb7be958c60cd8;p=open-adventure.git diff --git a/history.adoc b/history.adoc index 0aa8f10..6f86fac 100644 --- a/history.adoc +++ b/history.adoc @@ -15,9 +15,9 @@ Kentucky, including fewer of the D&D-like elements now associated with the game. Adventure as we now know it, the ancestor of all later versions, was -released on a PDP-10 at the Stanford AI Lab by Don Woods in 1977 -(some sources, apparently erroneously, say 1976). That version is -sometimes known as 350-point Adventure. +released on a PDP-10 at the Stanford AI Lab by Don Woods on June 3rd, +1977 (some sources erroneously say 1976). That version is sometimes +known as 350-point Adventure. Between 1977 and 1995 Crowther and Woods themselves continued to work intermittently on the game. This main line of development culminated