X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=funcs.h;h=e0cec9060b0668afdd247e4a3f0d4f86917735cf;hb=fa1f8591629eccdaf53da24c29fdf02acb84255f;hp=e86fb2cdf4bf90869c4d3bd411ea0f036bda47b4;hpb=18767d52dd053cf6c851ded2597697674ca255c1;p=open-adventure.git diff --git a/funcs.h b/funcs.h index e86fb2c..e0cec90 100644 --- a/funcs.h +++ b/funcs.h @@ -28,7 +28,7 @@ #define FOREST(LOC) ((LOC) >= 145 && (LOC) <= 166) #define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT)) -/* The following two functions were added to fix a bug (CLOCK1 decremented +/* The following two functions were added to fix a bug (game.clock1 decremented * while in forest). They should probably be replaced by using another * "cond" bit. For now, however, a quick fix... OUTSID(LOC) is true if * LOC is outside, INDEEP(LOC) is true if LOC is "deep" in the cave (hall @@ -37,7 +37,7 @@ #define OUTSID(LOC) ((LOC) <= 8 || FOREST(LOC) || (LOC) == PLAC[SAPPH] || (LOC) == 180 || (LOC) == 182) #define INDEEP(LOC) ((LOC) >= 15 && !OUTSID(LOC) && (LOC) != 179) -extern int carry(void), discard(bool), attack(void), throw(void), feed(void), fill(void); +extern int carry(void), discard(bool), attack(FILE *), throw(FILE *), feed(void), fill(void); void score(long);