X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=dungeon.c;h=6ef35257cd768f69c7ab3a7e52c4dacd4a951b30;hb=6c6c72f327b7559f5b430b486a1a98137789e8ea;hp=e17e93c1eace177d93bf6e86c27dd10bed3be67d;hpb=f6373dd32e4ed75b18c9c6fb7dfa103d4ef68891;p=open-adventure.git diff --git a/dungeon.c b/dungeon.c index e17e93c..6ef3525 100644 --- a/dungeon.c +++ b/dungeon.c @@ -14,6 +14,7 @@ #define TRVSIZ 885 #define TOKLEN 5 #define HINTLEN 5 +#define HNTSIZ 20 #include #include @@ -35,12 +36,10 @@ long TABNDX; long HNTMAX; long PTEXT[NOBJECTS + 1]; long RTEXT[RTXSIZ + 1]; -long CTEXT[CLSMAX + 1]; long OBJSND[NOBJECTS + 1]; long OBJTXT[NOBJECTS + 1]; long STEXT[LOCSIZ + 1]; long LTEXT[LOCSIZ + 1]; -long COND[LOCSIZ + 1]; long KEY[LOCSIZ + 1]; long LOCSND[LOCSIZ + 1]; long LINES[LINSIZ + 1]; @@ -52,15 +51,6 @@ long ATAB[TABSIZ + 1]; long PLAC[NOBJECTS + 1]; long FIXD[NOBJECTS + 1]; long ACTSPK[VRBSIZ + 1]; -long HINTS[HNTSIZ + 1][HINTLEN]; - - -static bool is_set(long var, long position) -{ - long mask = 1l << position; - bool result = (var & mask) == mask; - return (result); -} static long GETTXT(long SKIP, long ONEWRD, long UPPER) { @@ -217,15 +207,7 @@ static void read_messages(FILE* database, long sect) if (loc == OLDLOC) continue; OLDLOC = loc; LINES[LINUSE] = -KK; - if (sect == 14) { - TRNVLS = TRNVLS + 1; - if (TRNVLS > TRNSIZ) - BUG(TOO_MANY_CLASS_OR_TURN_MESSAGES); - TTEXT[TRNVLS] = LINUSE; - TRNVAL[TRNVLS] = loc; - continue; - } - if (sect == 10) { + if (sect == 10 || sect == 14) { /* now parsed from YAML */ continue; } @@ -310,16 +292,14 @@ static void read_action_verb_message_nr(FILE* database) } } -/* Read info about available liquids and other conditions, store in COND. */ +/* Read info about available liquids and other conditions. */ static void read_conditions(FILE* database) { long K; while ((K = GETNUM(database)) != -1) { long loc; while ((loc = GETNUM(NULL)) != 0) { - if (is_set(COND[loc], K)) - BUG(LOCATION_HAS_CONDITION_BIT_BEING_SET_TWICE); - COND[loc] = COND[loc] + (1l << K); + continue; /* COND is no longer used */ } } } @@ -334,7 +314,8 @@ static void read_hints(FILE* database) if (K <= 0 || K > HNTSIZ) BUG(TOO_MANY_HINTS); for (int I = 1; I <= 4; I++) { - HINTS[K][I] = GETNUM(NULL); + /* consume - actual arrqy-building now done in YAML. */ + GETNUM(NULL); } /* end loop */ HNTMAX = (HNTMAX > K ? HNTMAX : K); } @@ -360,17 +341,16 @@ static void read_sound_text(FILE* database) static int read_database(FILE* database) { - - /* Clear out the various text-pointer arrays. All text is stored in array - * lines; each line is preceded by a word pointing to the next pointer (i.e. - * the word following the end of the line). The pointer is negative if this is - * first line of a message. The text-pointer arrays contain indices of - * pointer-words in lines. STEXT(N) is short description of location N. - * LTEXT(N) is long description. PTEXT(N) points to message for game.prop(N)=0. - * Successive prop messages are found by chasing pointers. RTEXT contains - * section 6's stuff. CTEXT(N) points to a player-class message. TTEXT is for - * section 14. We also clear COND (see description of section 9 for details). */ - + /* Clear out the various text-pointer arrays. All text is stored + * in array lines; each line is preceded by a word pointing to + * the next pointer (i.e. the word following the end of the + * line). The pointer is negative if this is first line of a + * message. The text-pointer arrays contain indices of + * pointer-words in lines. STEXT(N) is short description of + * location N. LTEXT(N) is long description. PTEXT(N) points to + * message for game.prop(N)=0. Successive prop messages are + * found by chasing pointers. RTEXT contains section 6's stuff. + * TTEXT is for section 14. */ for (int I = 1; I <= NOBJECTS; I++) { PTEXT[I] = 0; OBJSND[I] = 0; @@ -379,13 +359,9 @@ static int read_database(FILE* database) for (int I = 1; I <= RTXSIZ; I++) { RTEXT[I] = 0; } - for (int I = 1; I <= CLSMAX; I++) { - CTEXT[I] = 0; - } for (int I = 1; I <= LOCSIZ; I++) { STEXT[I] = 0; LTEXT[I] = 0; - COND[I] = 0; KEY[I] = 0; LOCSND[I] = 0; } @@ -452,8 +428,7 @@ static int read_database(FILE* database) /* Finish constructing internal data format */ /* Having read in the database, certain things are now constructed. - * game.propS are set to zero. We finish setting up COND by checking for - * forced-motion travel entries. The PLAC and FIXD arrays are used + * game.propS are set to zero. The PLAC and FIXD arrays are used * to set up game.atloc(N) as the first object at location N, and * game.link(OBJ) as the next object at the same location as OBJ. * (OBJ>NOBJECTS indicates that game.fixed(OBJ-NOBJECTS)=LOC; game.link(OBJ) is @@ -461,11 +436,6 @@ static int read_database(FILE* database) * whether the abbreviated description is printed. Counts modulo 5 * unless "LOOK" is used. */ -static void write_0d(FILE* header_file, long single, const char* varname) -{ - fprintf(header_file, "LOCATION long %s INITIALIZE(= %ld);\n", varname, single); -} - static void write_1d(FILE* header_file, long array[], long dim, const char* varname) { fprintf(header_file, "LOCATION long %s[] INITIALIZE(= {\n", varname); @@ -480,19 +450,6 @@ static void write_1d(FILE* header_file, long array[], long dim, const char* varn fprintf(header_file, "\n});\n"); } -static void write_hints(FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, const char* varname) -{ - fprintf(header_file, "LOCATION long %s[][%ld] INITIALIZE(= {\n", varname, dim2); - for (int i = 0; i < dim1; ++i) { - fprintf(header_file, " {"); - for (int j = 0; j < dim2; ++j) { - fprintf(header_file, "%ld, ", matrix[i][j]); - } - fprintf(header_file, "},\n"); - } - fprintf(header_file, "});\n"); -} - static void write_file(FILE* header_file) { fprintf(header_file, "#ifndef DATABASE_H\n"); @@ -516,10 +473,8 @@ static void write_file(FILE* header_file) fprintf(header_file, "\n"); // content variables - write_0d(header_file, HNTMAX, "HNTMAX"); write_1d(header_file, OBJSND, NOBJECTS + 1, "OBJSND"); write_1d(header_file, OBJTXT, NOBJECTS + 1, "OBJTXT"); - write_1d(header_file, COND, LOCSIZ + 1, "COND"); write_1d(header_file, KEY, LOCSIZ + 1, "KEY"); write_1d(header_file, LOCSND, LOCSIZ + 1, "LOCSND"); write_1d(header_file, TRAVEL, TRVSIZ + 1, "TRAVEL"); @@ -528,7 +483,6 @@ static void write_file(FILE* header_file) write_1d(header_file, PLAC, NOBJECTS + 1, "PLAC"); write_1d(header_file, FIXD, NOBJECTS + 1, "FIXD"); write_1d(header_file, ACTSPK, VRBSIZ + 1, "ACTSPK"); - write_hints(header_file, HINTS, HNTSIZ + 1, 5, "HINTS"); fprintf(header_file, "#undef LOCATION\n"); fprintf(header_file, "#undef INITIALIZE\n");