X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=cheat.c;h=ef9b014087c1f1ca275e35e9a0ca84c047d35538;hb=9758883ea24c7eb5e4a339b6e2427862c1457add;hp=d25e218fdf9a70b153b16cf836e8758037683105;hpb=bb2b8e0fcad10cf896acd1bfd42267c40f4f21ea;p=open-adventure.git diff --git a/cheat.c b/cheat.c index d25e218..ef9b014 100644 --- a/cheat.c +++ b/cheat.c @@ -1,7 +1,7 @@ /* * 'cheat' is a tool for generating save game files to test states that ought * not happen. It leverages chunks of advent, mostly initialize() and - * savefile(), so we know we're always outputing save files that advent + * savefile(), so we know we're always outputting save files that advent * can import. * * Copyright (c) 1977, 2005 by Will Crowther and Don Woods @@ -21,6 +21,7 @@ int main(int argc, char *argv[]) char *savefilename = NULL; int version = 0; FILE *fp = NULL; + char *tapmessage = NULL; // Initialize game variables initialise(); @@ -31,14 +32,15 @@ int main(int argc, char *argv[]) game.saved = 1; /* Options. */ - const char* opts = "d:l:s:t:v:o:"; + const char* opts = "d:l:s:t:v:o:m:"; const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n" " -d number of deaths. Signed integer.\n" " -l lifetime of lamp in turns. Signed integer.\n" " -s number of saves. Signed integer.\n" " -t number of turns. Signed integer.\n" " -v version number of save format.\n" - " -o required. File name of save game to write.\n"; + " -o required. File name of save game to write.\n" + " -m specify message for YAP output\n"; while ((ch = getopt(argc, argv, opts)) != EOF) { switch (ch) { @@ -65,6 +67,9 @@ int main(int argc, char *argv[]) case 'o': savefilename = optarg; break; + case 'm': + tapmessage = optarg; + break; default: fprintf(stderr, usage, argv[0]); @@ -75,36 +80,48 @@ int main(int argc, char *argv[]) // Save filename required; the point of cheat is to generate save file if (savefilename == NULL) { - fprintf(stderr, - usage, argv[0]); - fprintf(stderr, - "ERROR: filename required\n"); - exit(EXIT_FAILURE); + if (tapmessage != NULL) { + printf("not ok - %s: filename required\n", tapmessage); + } else { + printf("not ok - filename required\n"); + exit(EXIT_FAILURE); + } } fp = fopen(savefilename, WRITE_MODE); if (fp == NULL) { - fprintf(stderr, - "Can't open file %s. Exiting.\n", savefilename); - exit(EXIT_FAILURE); + if (tapmessage != NULL) { + printf("not ok - %s: can't open file %s. Exiting.\n", tapmessage, savefilename); + } else { + printf("not ok - can't open file %s.\n", savefilename); + exit(EXIT_FAILURE); + } } savefile(fp, version); fclose(fp); - printf("cheat: %s created.\n", savefilename); - + if (tapmessage != NULL) { + printf("ok - %s\n", tapmessage); + } else { + printf("cheat: %s created.\n", savefilename); + } return EXIT_SUCCESS; } -/* +// LCOV_EXCL_START +/* * Ugh...unused, but required for linkage. - * See thje actually useful version of this in main.c + * See the actually useful version of this in main.c */ char *myreadline(const char *prompt) { return readline(prompt); } +// LCOV_EXCL_STOP + +/* end */ +