X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=cheat.c;h=1a415b750a173af2f2d61d2067e5ddee9bdb2604;hb=82c3ae5e65573b97f52d3c14986d45167fa8f884;hp=0eee14bfb2d44b29be7d0d3aad4639cbe538cf2a;hpb=81af59974bcc0c619437cb83064d7c18e27614ec;p=open-adventure.git diff --git a/cheat.c b/cheat.c index 0eee14b..1a415b7 100644 --- a/cheat.c +++ b/cheat.c @@ -1,24 +1,24 @@ /* * 'cheat' is a tool for generating save game files to test states that ought * not happen. It leverages chunks of advent, mostly initialize() and - * savefile(), so we know we're always outputing save files that advent + * savefile(), so we know we're always outputting save files that advent * can import. * - * Copyright (c) 1977, 2005 by Will Crowther and Don Woods - * Copyright (c) 2017 by Eric S. Raymond - * SPDX-License-Identifier: BSD-2-clause + * SPDX-FileCopyrightText: 1977, 2005 by Will Crowther and Don Woods + * SPDX-FileCopyrightText: 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include +#include #include "advent.h" int main(int argc, char *argv[]) { int ch; char *savefilename = NULL; - int version = 0; FILE *fp = NULL; // Initialize game variables @@ -58,8 +58,8 @@ int main(int argc, char *argv[]) printf("cheat: game.turns = %d\n", game.turns); break; case 'v': - version = atoi(optarg); - printf("cheat: version = %d\n", version); + save.version = atoi(optarg); + printf("cheat: version = %d\n", save.version); break; case 'o': savefilename = optarg; @@ -88,7 +88,7 @@ int main(int argc, char *argv[]) exit(EXIT_FAILURE); } - savefile(fp, version); + savefile(fp); fclose(fp); @@ -96,3 +96,19 @@ int main(int argc, char *argv[]) return EXIT_SUCCESS; } + +// LCOV_EXCL_START +/* + * Ugh...unused, but required for linkage. + * See the actually useful version of this in main.c + */ + +char *myreadline(const char *prompt) +{ + return readline(prompt); +} +// LCOV_EXCL_STOP + +/* end */ + +