X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=cheat.c;h=1a415b750a173af2f2d61d2067e5ddee9bdb2604;hb=1af01ff91fd0fee206d096449a564996ea85abed;hp=92500e4e5b320c531cac13ccfade93ec2fbd0c65;hpb=d32021262288346da36d861a494006da360c9395;p=open-adventure.git diff --git a/cheat.c b/cheat.c index 92500e4..1a415b7 100644 --- a/cheat.c +++ b/cheat.c @@ -1,12 +1,12 @@ /* * 'cheat' is a tool for generating save game files to test states that ought * not happen. It leverages chunks of advent, mostly initialize() and - * savefile(), so we know we're always outputing save files that advent + * savefile(), so we know we're always outputting save files that advent * can import. * - * Copyright (c) 1977, 2005 by Will Crowther and Don Woods - * Copyright (c) 2017 by Eric S. Raymond - * SPDX-License-Identifier: BSD-2-clause + * SPDX-FileCopyrightText: 1977, 2005 by Will Crowther and Don Woods + * SPDX-FileCopyrightText: 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-Clause */ #include #include @@ -19,7 +19,6 @@ int main(int argc, char *argv[]) { int ch; char *savefilename = NULL; - int version = 0; FILE *fp = NULL; // Initialize game variables @@ -59,8 +58,8 @@ int main(int argc, char *argv[]) printf("cheat: game.turns = %d\n", game.turns); break; case 'v': - version = atoi(optarg); - printf("cheat: version = %d\n", version); + save.version = atoi(optarg); + printf("cheat: version = %d\n", save.version); break; case 'o': savefilename = optarg; @@ -89,7 +88,7 @@ int main(int argc, char *argv[]) exit(EXIT_FAILURE); } - savefile(fp, version); + savefile(fp); fclose(fp);