X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=adventure.yaml;h=e80988228967126a1c254a2a5c94aadacd197471;hb=ebf3e389c0026c500f9e5d3ca3dc6fb5218ae68f;hp=32c7d8b904c7dbaa0888dd46c6d4b69dd1959492;hpb=643656fcc35838d3e8b6e819fa8b1f9c4adda88c;p=open-adventure.git diff --git a/adventure.yaml b/adventure.yaml index 32c7d8b..e809882 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: Eric S. Raymond +# SPDX-License-Identifier: BSD-2-Clause +# # This YAML file gets processed into a collection of data structures and # variable initializers describing Colossal Cave. It replaces an ad-hoc # text database shipped with Adventure versions up to 2.5. The format @@ -24,7 +27,7 @@ # long: Long description, always shown on first encounter. # short: Short description. If none, use long description. # maptag: Tag for mapping, not used by the game itself. -# Only used if the "short" property in !!null. +# Only used if the "short" property is !!null. # conditions: A dictionary of attributes # LIT Light # OILY If FLUID flag is on: true for oil, false for water @@ -115,8 +118,6 @@ # %S = the letter 's' or nothing (if a previous %d value is exactly 1) # %V = substitute program version string # -# Copyright (c) 2017 by Eric S. Raymond -# SPDX-License-Identifier: BSD-2-clause # Motion names of the form MOT_* are not explicitly referenced in the # locations YAML, but usually get compiled into generated C. @@ -2107,7 +2108,7 @@ locations: !!omap ] - LOC_LIMESTONE: description: - long: + long: |- You are walking along a gently sloping north/south passage lined with oddly shaped limestone formations. short: 'You''re in limestone passage.' @@ -2755,7 +2756,7 @@ locations: !!omap You are on a small ledge at the top of a nearly vertical cliff. There is a low crawl leading off to the northeast. short: 'You''re at top of cliff.' - maptag: 'Cliftop' + maptag: 'Clifftop' conditions: {DEEP: true} travel: [ {verbs: [CLIMB, DOWN], action: [goto, LOC_CLIFFACE]}, @@ -3015,6 +3016,7 @@ arbitrary_messages: !!omap black smoke. - SHELL_IMPERVIOUS: 'The shell is very strong and is impervious to attack.' - START_OVER: 'What''s the matter, can''t you read? Now you''d best start over.' +- WELL_POINTLESS: 'Well, that was remarkably pointless!' - DRAGON_SCALES: 'The axe bounces harmlessly off the dragon''s thick scales.' - NASTY_DRAGON: 'The dragon looks rather nasty. You''d best not try to get by.' - BIRD_BURNT: |- @@ -3173,7 +3175,7 @@ arbitrary_messages: !!omap To achieve the next higher rating would be a neat trick! Congratulations!! - OFF_SCALE: 'You just went off my scale!!' -- SAVERESUME_DISABLED: 'Save abd resume are disabled.' +- SAVERESUME_DISABLED: 'Save and resume are disabled.' - RESUME_HELP: 'To resume your Adventure, start a new game and then say "RESUME".' # This message is not currently used #- TABLE_SPACE: |- @@ -3184,18 +3186,18 @@ arbitrary_messages: !!omap # %d of %d "random" messages %d of %d "class" messages # %d of %d hints %d of %d turn thresholds' - RESUME_ABANDON: 'To resume an earlier Adventure, you must abandon the current one.' +- BAD_SAVE: 'Oops, that does not look like a valid save file.' - VERSION_SKEW: |- I'm sorry, but that Adventure was begun using Version %d.%d of the save file format, and this program uses Version %d.%d. You must find an instance using that other version in order to resume that Adventure. -# This message is not currently used -#- SAVE_TAMPERING: |- -# A dark fog creeps in to surround you. From somewhere in the fog you -# hear a stern voice. "This Adventure has been tampered with! You have -# been dabbling in magic, knowing not the havoc you might cause thereby. -# Leave at once, before you do irrevocable harm!" The fog thickens, -# until at last you can see nothing at all. Your vision then clears, -# and you find yourself back in The Real World. +- SAVE_TAMPERING: |- + A dark fog creeps in to surround you. From somewhere in the fog you + hear a stern voice. "This Adventure has been tampered with! You have + been dabbling in magic, knowing not the havoc you might cause thereby. + Leave at once, before you do irrevocable harm!" The fog thickens, + until at last you can see nothing at all. Your vision then clears, + and you find yourself back in The Real World. - TWIST_TURN: |- Sorry, but the path twisted and turned so much that I can't figure out which way to go to get back. @@ -3228,10 +3230,10 @@ classes: message: 'All of Adventuredom gives tribute to you, Adventurer Grandmaster!' - threshold: 9999 message: |- - 'Adventuredom stands in awe -- you have now joined the ranks of the + Adventuredom stands in awe -- you have now joined the ranks of the W O R L D C H A M P I O N A D V E N T U R E R S ! It may interest you to know that the Dungeon-Master himself has, to - my knowledge, never achieved this threshold in fewer than 330 turns.' + my knowledge, never achieved this threshold in fewer than 330 turns. turn_thresholds: - threshold: 350 @@ -3251,7 +3253,9 @@ turn_thresholds: Good grief, don't you *EVER* give up? Do you realize you've spent over 2500 turns at this? That's another ten points off, a total of twenty points lost for taking so long. - + +# Objects names OBJ_* are not made visible by the map-graph generator. +# Don't change these casually. objects: !!omap - NO_OBJECT: inventory: !!null @@ -4145,7 +4149,7 @@ actions: !!omap message: |- Mist is a white vapor, usually water, seen from time to time in caverns. It can be found anywhere but is frequently a sign of a deep - pit leading down to water.' + pit leading down to water. words: ['mist'] noaction: true - FBOMB: