X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=adventure.yaml;h=64749a95669ee6f9ec2a6274067936622309518c;hb=fe46e5ab0c1ec9f9a1d7954b63422e15fe623e58;hp=108a2a4d66d50c99cc572bea808c53bf747c4198;hpb=7ee571d8326cd3166841f0872f528626a31ca0e7;p=open-adventure.git diff --git a/adventure.yaml b/adventure.yaml index 108a2a4..64749a9 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -12,6 +12,9 @@ # or special) and a numeric value. Multiple synonyms may have the # same value. # +# actspk: Default message for action verbs. The numbers correspond to +# values in the vocabulary list. +# # hints: Each item contains a hint number, a hint label (used to # generate the value macro for the hint) the number of turns he # must be at the right loc(s) before triggering the hint, the @@ -93,10 +96,6 @@ # significant, they're used in succession as the player racks up # deaths. # -# These correspond to sections 1, 2, 4, 5, 6, 7, 9, 10, 11, 13, and 14 in -# the old adventure.text format. Sections 3 and 8 haven't moved -# yet. Section 12 was obsolete. -# # Message strings may include certain special character sequences to # denote that the program must provide parameters to insert into a # message when the message is printed. These sequences are: @@ -115,6 +114,8 @@ # There are duplicate keys in this vocabulary, that's why it can't be a normal # map. You have to iterate through it looking for a match qualified by type. +# 1 is not allocated because it's used as a sentinel value in motion-verb +# lists. vocabulary: [ {word: "ROAD", type: motion, value: 2}, {word: "HILL", type: motion, value: 2}, @@ -443,6 +444,44 @@ vocabulary: [ {word: "NEWS", type: special, value: 275}, ] +actspk: { + 1: ALREADY_CARRYING, + 2: ARENT_CARRYING, + 3: NO_MESSAGE, + 4: NOT_LOCKABLE, + 5: NO_MESSAGE, + 6: NOT_LOCKABLE, + 7: DONT_UNDERSTAND, + 8: DONT_UNDERSTAND, + 9: NOTHING_HAPPENS, + 10: AM_GAME, + 11: WHERE_QUERY, + 12: RIDICULOUS_ATTEMPT, + 13: ARENT_CARRYING, + 14: RIDICULOUS_ATTEMPT, + 15: STREAM_WATER, + 16: RUB_NOGO, + 17: ARENT_CARRYING, + 18: HUH_MAN, + 19: NEARBY, + 20: NEARBY, + 21: NO_EDIBLES, + 22: CANT_FILL, + 23: REQUIRES_DYNAMITE, + 24: HUH_MAN, + 25: NOT_KNOWHOW, + 26: ON_WHAT, + 27: DONT_UNDERSTAND, + 28: BEYOND_POWER, + 29: RIDICULOUS_ATTEMPT, + 30: HUH_MAN, + 31: HUH_MAN, + 32: AM_GAME, + 33: DONT_UNDERSTAND, + 34: NOTHING_HAPPENS, + 35: HUH_MAN, +} + hints: - hint: &grate name: CAVE