X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=advent.h;h=b058797396038e34e20dfc525e79b711860b8a17;hb=535d9e7964e0033d42f01639ac9dc0e3b169d956;hp=7eb54dc744d3e694edf5055b252b0a55e843047a;hpb=3d2ba1835544af309723e7502d0311d5f14ec99d;p=open-adventure.git diff --git a/advent.h b/advent.h index 7eb54dc..b058797 100644 --- a/advent.h +++ b/advent.h @@ -101,9 +101,7 @@ enum phase_codes { GO_TOP, GO_CLEAROBJ, GO_CHECKHINT, - GO_CHECKFOO, GO_DIRECTION, - GO_LOOKUP, GO_WORD2, GO_SPECIALS, GO_UNKNOWN, @@ -119,8 +117,8 @@ typedef long loc_t; // index into the locations array */ struct game_t { unsigned long lcg_a, lcg_c, lcg_m, lcg_x; - long abbnum; // How often to print non-abbreviated descriptions - score_t bonus; // What kind of bonus we are getting for finishing the game + long abbnum; // How often to print long descriptions + score_t bonus; // What kind of finishing bonus we are getting long chloc; long chloc2; long clock1; // # turns from finding last treasure till closing @@ -128,7 +126,7 @@ struct game_t { bool clshnt; // has player read the clue in the endgame? bool closed; // whether we're all the way closed bool closng; // whether it's closing time yet - long conds; // min value for cond(loc) if loc has any hints + long conds; // min value for cond[loc] if loc has any hints long detail; /* dflag controls the level of activation of dwarves: @@ -155,26 +153,27 @@ struct game_t { long oldloc; long oldlc2; long oldobj; - bool panic; // has player found out he's trapped in the cave? + bool panic; // has player found out he's trapped? long saved; // point penalty for saves long tally; long thresh; long trndex; - long trnluz; // № points lost so far due to number of turns used - long turns; // how many commands he's given (ignores yes/no) + long trnluz; // # points lost so far due to turns used + long turns; // counts commands given (ignores yes/no) bool wzdark; // whether the loc he's leaving was dark char zzword[TOKLEN + 1]; // randomly generated magic word from bird bool blooded; // has player drunk of dragon's blood? long abbrev[NLOCATIONS + 1]; long atloc[NLOCATIONS + 1]; long dseen[NDWARVES + 1]; // true if dwarf has seen him - loc_t dloc[NDWARVES + 1]; // location of dwarves, initially hard-wired in - loc_t odloc[NDWARVES + 1]; // prior loc of each dwarf, initially garbage + loc_t dloc[NDWARVES + 1]; // location of dwarves, initially hard-wired in + loc_t odloc[NDWARVES + 1]; // prior loc of each dwarf, initially garbage loc_t fixed[NOBJECTS + 1]; long link[NOBJECTS * 2 + 1]; loc_t place[NOBJECTS + 1]; - long hinted[NHINTS]; // hintlc[i] is how long he's been at LOC with cond bit i - long hintlc[NHINTS]; // hinted[i] is true iff hint i has been used. + long hinted[NHINTS]; // hinted[i] = true iff hint i has been used. + long hintlc[NHINTS]; // hintlc[i] = how long at LOC with cond bit i + long prop[NOBJECTS + 1]; }; @@ -192,10 +191,8 @@ struct command_t { enum speechpart part; verb_t verb; obj_t obj; - token_t wd1; - token_t wd2; - long id1; - long id2; + token_t id1; + token_t id2; char raw1[LINESIZE], raw2[LINESIZE]; enum wordtype type1; enum wordtype type2; @@ -204,26 +201,15 @@ struct command_t { extern struct game_t game; extern struct settings_t settings; -extern void packed_to_token(long, char token[]); -extern long token_to_packed(const char token[]); -extern void tokenize(char*, struct command_t *); -extern void vspeak(const char*, bool, va_list); -extern bool wordempty(token_t); +extern bool get_command_input(struct command_t *); extern void wordclear(token_t *); extern void speak(const char*, ...); extern void sspeak(long msg, ...); extern void pspeak(vocab_t, enum speaktype, int, bool, ...); extern void rspeak(vocab_t, ...); extern void echo_input(FILE*, const char*, const char*); -extern int word_count(char*); -extern char* get_input(void); extern bool silent_yes(void); extern bool yes(const char*, const char*, const char*); -extern int get_motion_vocab_id(const char*); -extern int get_object_vocab_id(const char*); -extern int get_action_vocab_id(const char*); -extern int get_special_vocab_id(const char*); -extern void get_vocab_metadata(const char*, long*, enum wordtype*); extern void juggle(obj_t); extern void move(obj_t, loc_t); extern long put(obj_t, long, long);