X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=advent.h;h=4d1c9f39325e0f2f06e42e2f5fbe4037f4a0ed3b;hb=5f7ce870405316959d22ea4750e87c26f53fb416;hp=bf27d9bd52310c615979e9e82aa0a82ca3368e95;hpb=dfff80faa8b5cf4cd286fee2d1ef5eebcdb49829;p=open-adventure.git diff --git a/advent.h b/advent.h index bf27d9b..4d1c9f3 100644 --- a/advent.h +++ b/advent.h @@ -32,7 +32,7 @@ #define WRITE_MODE "wb" // b is not needed for POSIX but harmless /* Special object-state values - integers > 0 are object-specific */ -#define STATE_NOTFOUND -1 // 'Not found" state of treasures */ +#define STATE_NOTFOUND -1 // 'Not found" state of treasures #define STATE_FOUND 0 // After discovered, before messed with #define STATE_IN_CAVITY 1 // State value common to all gemstones @@ -42,7 +42,7 @@ /* Map a state property value to a negative range, where the object cannot be * picked up but the value can be recovered later. Avoid colliding with -1, - * which has its own meaning. */ + * which has its own meaning as STATE_NOTFOUND. */ #define STASHED(obj) (-1 - game.prop[obj]) #define PROMPT "> " @@ -233,7 +233,7 @@ extern bool silent_yes_or_no(void); extern bool yes_or_no(const char*, const char*, const char*); extern void juggle(obj_t); extern void move(obj_t, loc_t); -extern loc_t put(obj_t, int, int); +extern loc_t put(obj_t, loc_t, int); extern void carry(obj_t, loc_t); extern void drop(obj_t, loc_t); extern int atdwrf(loc_t);