X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=advent.h;h=469baa208583e02af2fccbe5bb4d51d97448b4d5;hb=3939cd4f963b485e1da42787f59fdbcfae23be19;hp=93681a630d71084e7ffd9fb3864e12817de208ac;hpb=46bb20deb3fa90a2675c89e254560f401f666493;p=open-adventure.git diff --git a/advent.h b/advent.h index 93681a6..469baa2 100644 --- a/advent.h +++ b/advent.h @@ -6,13 +6,14 @@ #define LINESIZE 100 #define NDWARVES 6 #define PIRATE NDWARVES /* must be NDWARVES-1 when zero-origin */ -#define DALTLC 18 /* alternate dwarf location; low room */ +#define DALTLC LOC_NUGGET /* alternate dwarf location */ #define MINTRS 50 #define MAXTRS 79 #define MAXPARMS 25 #define INVLIMIT 7 #define INTRANSITIVE -1 /* illegal object number */ -#define SPECIALBASE 300 /* base umber of special rooms */ +#define SPECIALBASE 300 /* base number of special rooms */ +#define WARNTIME 30 /* late game starts at game.limit-this */ typedef long token_t; /* word token - someday this will be char[TOKLEN+1] */ typedef long vocab_t; /* index into a vocabulary array */ @@ -93,7 +94,6 @@ extern long GETTXT(bool,bool,bool); extern token_t MAKEWD(long); extern void TYPE0(void); extern long VOCAB(long,long); -extern void DSTROY(long); extern void JUGGLE(long); extern void MOVE(long,long); extern long PUT(long,long,long); @@ -108,10 +108,12 @@ extern bool MAPLIN(FILE *); extern void TYPE(void); extern void DATIME(long*, long*); +enum termination {endgame, quitgame, scoregame}; + extern void set_seed(long); extern unsigned long get_next_lcg_value(void); extern long randrange(long); -extern void score(long); +extern void score(enum termination); extern int saveresume(FILE *, bool); /* @@ -128,8 +130,9 @@ extern int saveresume(FILE *, bool); * PCT(N) = true N% of the time (N integer from 0 to 100) * TOTING(OBJ) = true if the OBJ is being carried */ +#define DESTROY(N) MOVE(N, NOWHERE) #define MOD(N,M) ((N) % (M)) -#define TOTING(OBJ) (game.place[OBJ] == -1) +#define TOTING(OBJ) (game.place[OBJ] == CARRIED) #define AT(OBJ) (game.place[OBJ] == game.loc || game.fixed[OBJ] == game.loc) #define HERE(OBJ) (AT(OBJ) || TOTING(OBJ)) #define LIQ2(PBOTL) ((1-(PBOTL))*WATER+((PBOTL)/2)*(WATER+OIL)) @@ -138,9 +141,9 @@ extern int saveresume(FILE *, bool); #define CNDBIT(L,N) (TSTBIT(COND[L],N)) #define FORCED(LOC) (COND[LOC] == 2) #define DARK(DUMMY) ((!CNDBIT(game.loc,LIGHT)) && (game.prop[LAMP] == 0 || !HERE(LAMP))) -#define PCT(N) (randrange(100) < (N)) +#define PCT(N) (randrange(100) < (N)) #define GSTONE(OBJ) ((OBJ) == EMRALD || (OBJ) == RUBY || (OBJ) == AMBER || (OBJ) == SAPPH) -#define FOREST(LOC) ((LOC) >= 145 && (LOC) <= 166) +#define FOREST(LOC) ((LOC) >= LOC_FOREST1 && (LOC) <= LOC_FOREST22) #define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT)) #define SPECIAL(LOC) ((LOC) > SPECIALBASE) @@ -150,8 +153,8 @@ extern int saveresume(FILE *, bool); * LOC is outside, INDEEP(LOC) is true if LOC is "deep" in the cave (hall * of mists or deeper). Note special kludges for "Foof!" locs. */ -#define OUTSID(LOC) ((LOC) <= 8 || FOREST(LOC) || (LOC) == PLAC[SAPPH] || (LOC) == 180 || (LOC) == 182) -#define INDEEP(LOC) ((LOC) >= 15 && !OUTSID(LOC) && (LOC) != 179) +#define OUTSID(LOC) ((LOC) <= LOC_GRATE || FOREST(LOC) || (LOC) == PLAC[SAPPH] || (LOC) == LOC_FOOF2 || (LOC) == LOC_FOOF4) +#define INDEEP(LOC) ((LOC) >= LOC_MISTHALL && !OUTSID(LOC) && (LOC) != LOC_FOOF1) /* vocabulary items */ extern long AMBER, ATTACK, AXE, BACK, BATTER, BEAR, @@ -204,6 +207,10 @@ enum speechpart {unknown, intransitive, transitive}; #define HOGRE 19 /* Trying to deal with ogre */ #define HJADE 20 /* Found all treasures except jade */ +/* Special object statuses in game.place - can also be a location number (> 0) */ +#define CARRIED -1 /* Player is toting it */ +#define NOWHERE 0 /* It's destroyed */ + /* hack to ignore GCC Unused Result */ #define IGNORE(r) do{if (r){}}while(0)