X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=advent.h;h=469baa208583e02af2fccbe5bb4d51d97448b4d5;hb=3939cd4f963b485e1da42787f59fdbcfae23be19;hp=327c717254cd4177d377fec58adeee9dfcf955d9;hpb=0dc78b422167e0e19477efa5c28dea9af77a5785;p=open-adventure.git diff --git a/advent.h b/advent.h index 327c717..469baa2 100644 --- a/advent.h +++ b/advent.h @@ -12,7 +12,8 @@ #define MAXPARMS 25 #define INVLIMIT 7 #define INTRANSITIVE -1 /* illegal object number */ -#define SPECIALBASE 300 /* base umber of special rooms */ +#define SPECIALBASE 300 /* base number of special rooms */ +#define WARNTIME 30 /* late game starts at game.limit-this */ typedef long token_t; /* word token - someday this will be char[TOKLEN+1] */ typedef long vocab_t; /* index into a vocabulary array */ @@ -93,7 +94,6 @@ extern long GETTXT(bool,bool,bool); extern token_t MAKEWD(long); extern void TYPE0(void); extern long VOCAB(long,long); -extern void DSTROY(long); extern void JUGGLE(long); extern void MOVE(long,long); extern long PUT(long,long,long); @@ -108,10 +108,12 @@ extern bool MAPLIN(FILE *); extern void TYPE(void); extern void DATIME(long*, long*); +enum termination {endgame, quitgame, scoregame}; + extern void set_seed(long); extern unsigned long get_next_lcg_value(void); extern long randrange(long); -extern void score(long); +extern void score(enum termination); extern int saveresume(FILE *, bool); /* @@ -128,8 +130,9 @@ extern int saveresume(FILE *, bool); * PCT(N) = true N% of the time (N integer from 0 to 100) * TOTING(OBJ) = true if the OBJ is being carried */ +#define DESTROY(N) MOVE(N, NOWHERE) #define MOD(N,M) ((N) % (M)) -#define TOTING(OBJ) (game.place[OBJ] == -1) +#define TOTING(OBJ) (game.place[OBJ] == CARRIED) #define AT(OBJ) (game.place[OBJ] == game.loc || game.fixed[OBJ] == game.loc) #define HERE(OBJ) (AT(OBJ) || TOTING(OBJ)) #define LIQ2(PBOTL) ((1-(PBOTL))*WATER+((PBOTL)/2)*(WATER+OIL)) @@ -138,7 +141,7 @@ extern int saveresume(FILE *, bool); #define CNDBIT(L,N) (TSTBIT(COND[L],N)) #define FORCED(LOC) (COND[LOC] == 2) #define DARK(DUMMY) ((!CNDBIT(game.loc,LIGHT)) && (game.prop[LAMP] == 0 || !HERE(LAMP))) -#define PCT(N) (randrange(100) < (N)) +#define PCT(N) (randrange(100) < (N)) #define GSTONE(OBJ) ((OBJ) == EMRALD || (OBJ) == RUBY || (OBJ) == AMBER || (OBJ) == SAPPH) #define FOREST(LOC) ((LOC) >= LOC_FOREST1 && (LOC) <= LOC_FOREST22) #define VOCWRD(LETTRS,SECT) (VOCAB(MAKEWD(LETTRS),SECT)) @@ -204,6 +207,10 @@ enum speechpart {unknown, intransitive, transitive}; #define HOGRE 19 /* Trying to deal with ogre */ #define HJADE 20 /* Found all treasures except jade */ +/* Special object statuses in game.place - can also be a location number (> 0) */ +#define CARRIED -1 /* Player is toting it */ +#define NOWHERE 0 /* It's destroyed */ + /* hack to ignore GCC Unused Result */ #define IGNORE(r) do{if (r){}}while(0)