X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=actions1.c;h=5ae13cbaf1eda3a6463bd85239b1756737b92dbf;hb=bbe68abd30a0012339501aa47e144ffb7d7390ca;hp=702e14c40416968f27b060456f426375b4f1508c;hpb=42189d79d7b33d5543688d77fa5e7b209452b8d1;p=open-adventure.git diff --git a/actions1.c b/actions1.c index 702e14c..5ae13cb 100644 --- a/actions1.c +++ b/actions1.c @@ -162,8 +162,8 @@ L9040: if(OBJ == CLAM || OBJ == OYSTER) goto L9046; if(OBJ == CHAIN) goto L9048; if(!game.closng) goto L9043; K=130; - if(!PANIC)game.clock2=15; - PANIC=true; + if(!game.panic)game.clock2=15; + game.panic=true; return(2010); L9043: K=34+PROP[GRATE]; @@ -476,7 +476,7 @@ L9290: if(OBJ != DWARF || !game.closed) return(2011); L8300: SPK=201; RSPEAK(260); if(!YES(input,200,54,54)) return(2012); - SAVED=SAVED+5; + game.saved=game.saved+5; KK= -1; /* This next part is shared with the "resume" code. The two cases are @@ -497,10 +497,10 @@ L8305: DATIME(I,K); SAVWDS(game.abbnum,game.blklin,game.bonus,game.clock1,game.clock2,game.closed,game.closng); SAVWDS(game.detail,game.dflag,game.dkill,game.dtotal,game.foobar,game.holdng,game.iwest); SAVWDS(game.knfloc,game.limit,LL,game.lmwarn,LOC,game.newloc,game.numdie); - SAVWDS(OBJ,OLDLC2,OLDLOC,OLDOBJ,PANIC,SAVED,SETUP); + SAVWDS(OBJ,game.oldlc2,game.oldloc,game.oldobj,game.panic,game.saved,SETUP); SAVWDS(SPK,TALLY,THRESH,TRNDEX,TRNLUZ,TURNS,OBJTXT[OYSTER]); SAVWDS(VERB,WD1,WD1X,WD2,game.wzdark,ZZWORD,OBJSND[BIRD]); - SAVWDS(OBJTXT[SIGN],CLSHNT,NOVICE,K,K,K,K); + SAVWDS(OBJTXT[SIGN],CLSHNT,game.novice,K,K,K,K); SAVARR(ABB,LOCSIZ); SAVARR(ATLOC,LOCSIZ); SAVARR(DLOC,6); @@ -546,8 +546,8 @@ L8320: if(PROP[RUG] != 2)SPK=224; L9320: if(OBJ != RUG) return(2011); SPK=223; if(PROP[RUG] != 2) return(2011); - OLDLC2=OLDLOC; - OLDLOC=LOC; + game.oldlc2=game.oldloc; + game.oldloc=LOC; game.newloc=PLACE[RUG]+FIXED[RUG]-LOC; SPK=226; if(PROP[SAPPH] >= 0)SPK=227; @@ -578,7 +578,7 @@ L8340: if(!AT(RESER) && LOC != FIXED[RESER]-1) return(2011); PSPEAK(RESER,PROP[RESER]+1); PROP[RESER]=1-PROP[RESER]; if(AT(RESER)) return(2012); - OLDLC2=LOC; + game.oldlc2=LOC; game.newloc=0; RSPEAK(241); return(2);