X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=actions.c;h=fbd97f6727ecf50da61aef61b1185fa50f4000fe;hb=29121a82f8d3eb0bbaf5be5cfe418ab8a6375808;hp=5000f1eb0f738cd0ff369cba0af05d1bdd119705;hpb=a141f021d525c59da1909378fa628c8a4c9901d4;p=open-adventure.git diff --git a/actions.c b/actions.c index 5000f1e..fbd97f6 100644 --- a/actions.c +++ b/actions.c @@ -21,9 +21,9 @@ static int attack(FILE *input, long verb, token_t obj) * enemies, or no enemies but 2 others. */ { int spk = ACTSPK[verb]; - int i = ATDWRF(game.loc); + int d = ATDWRF(game.loc); if (obj == 0) { - if (i > 0) + if (d > 0) obj=DWARF; if (HERE(SNAKE))obj=obj*NOBJECTS+SNAKE; if (AT(DRAGON) && game.prop[DRAGON] == 0)obj=obj*NOBJECTS+DRAGON; @@ -66,15 +66,15 @@ static int attack(FILE *input, long verb, token_t obj) if (obj == DRAGON)spk=ALREADY_DEAD; if (obj == TROLL)spk=ROCKY_TROLL; if (obj == OGRE)spk=OGRE_DOFGE; - if (obj == OGRE && i > 0) { + if (obj == OGRE && d > 0) { RSPEAK(spk); RSPEAK(KNIFE_THROWN); DSTROY(OGRE); int k=0; - for (i=1; i < PIRATE; i++) { + for (int i=1; i < PIRATE; i++) { if (game.dloc[i] == game.loc) { ++k; - game.dloc[i]=61; + game.dloc[i] = LOC_LONGWEST; game.dseen[i]=false; } } @@ -148,16 +148,16 @@ static int bigwords(long foo) static int bivalve(token_t verb, token_t obj) /* Clam/oyster actions */ { - int spk, k=0; - if (obj == OYSTER)k=1; - spk=PEARL_FALLS+k; - if (TOTING(obj))spk=DROP_CLAM+k; - if (!TOTING(TRIDNT))spk=CLAM_OPENER+k; + int spk; + bool is_oyster = (obj == OYSTER); + spk= is_oyster ? OYSTER_OPENS : PEARL_FALLS; + if (TOTING(obj))spk= is_oyster ? DROP_OYSTER : DROP_CLAM; + if (!TOTING(TRIDNT))spk= is_oyster ? OYSTER_OPENER : CLAM_OPENER; if (verb == LOCK)spk=HUH_MAN; - if (spk == 124) { + if (spk == PEARL_FALLS) { DSTROY(CLAM); DROP(OYSTER,game.loc); - DROP(PEARL,105); + DROP(PEARL,LOC_CULDESAC); } RSPEAK(spk); return GO_CLEAROBJ; @@ -172,7 +172,7 @@ static int blast(void) return GO_CLEAROBJ; } game.bonus=133; - if (game.loc == 115) + if (game.loc == LOC_NE) game.bonus=134; if (HERE(ROD2)) game.bonus=135; @@ -269,7 +269,7 @@ static int carry(token_t verb, token_t obj) } if (!TOTING(CAGE))spk=CANNOT_CARRY; if (TOTING(ROD))spk=BIRD_EVADES; - if (spk/2 == 13) { /* FIXME: Arithmetic on message number */ + if (spk == CANNOT_CARRY || spk == BIRD_EVADES) { RSPEAK(spk); return GO_CLEAROBJ; } @@ -340,7 +340,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) if (TOTING(RUG))spk=RUG_WIGGLES; if (obj == RUBY)spk=RUG_SETTLES; RSPEAK(spk); - if (spk != 220) { + if (spk != RUG_WIGGLES) { int k = 2-game.prop[RUG]; game.prop[RUG] = k; if (k == 2) k = PLAC[SAPPH]; @@ -582,7 +582,7 @@ static int fly(token_t verb, token_t obj) if (obj == INTRANSITIVE) { if (game.prop[RUG] != 2)spk=RUG_NOTHING2; if (!HERE(RUG))spk=FLAP_ARMS; - if (spk/2 == 112) { + if (spk == RUG_NOTHING2 || spk == FLAP_ARMS) { RSPEAK(spk); return GO_CLEAROBJ; } @@ -603,16 +603,15 @@ static int fly(token_t verb, token_t obj) RSPEAK(spk); return GO_TERMINATE; } - + static int inven(token_t obj) /* Inventory. If object, treat same as find. Else report on current burden. */ { - int i; int spk=NO_CARRY; - for (i=1; i<=NOBJECTS; i++) { + for (int i=1; i<=NOBJECTS; i++) { if (i == BEAR || !TOTING(i)) continue; - if (spk == 98) + if (spk == NO_CARRY) RSPEAK(NOW_HOLDING); game.blklin=false; PSPEAK(i,-1); @@ -660,13 +659,13 @@ int light(token_t verb, token_t obj) return GO_TOP; else return GO_CLEAROBJ; - } + } } static int listen(void) /* Listen. Intransitive only. Print stuff based on objsnd/locsnd. */ { - int i, k; + int k; int spk=ALL_SILENT; k=LOCSND[game.loc]; if (k != 0) { @@ -675,7 +674,7 @@ static int listen(void) spk=ARB_0; } SETPRM(1,game.zzword,0); - for (i=1; i<=NOBJECTS; i++) { + for (int i=1; i<=NOBJECTS; i++) { if (!HERE(i) || OBJSND[i] == 0 || game.prop[i] < 0) continue; PSPEAK(i,OBJSND[i]+game.prop[i]); @@ -720,10 +719,10 @@ static int lock(token_t verb, token_t obj) if (!game.panic)game.clock2=15; game.panic=true; } else { - spk=ALREADY_LOCKED+game.prop[GRATE]; /* FIXME: Arithmetic on message number */ + spk=game.prop[GRATE] ? GRATE_LOCKED : ALREADY_LOCKED; game.prop[GRATE]=1; if (verb == LOCK)game.prop[GRATE]=0; - spk=spk+2*game.prop[GRATE]; + spk=game.prop[GRATE] ? GRATE_UNLOCKED : GRATE_LOCKED; } } } @@ -1003,9 +1002,10 @@ int action(FILE *input, enum speechpart part, long verb, token_t obj) if (HERE(obj)) /* FALL THROUGH */; else if (obj == GRATE) { - if (game.loc == 1 || game.loc == 4 || game.loc == 7) + if (game.loc == LOC_START || game.loc == LOC_VALLEY || game.loc == LOC_SLIT) obj=DPRSSN; - if (game.loc > 9 && game.loc < 15) + /* FIXME: Arithmetic on location numbers */ + if (game.loc > LOC_BELOWGRATE && game.loc < LOC_MISTHALL) obj=ENTRNC; if (obj != GRATE) return GO_MOVE;