X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=actions.c;h=c5f06e59f2b96d16039caa78defd156fae6e7b02;hb=c3a2816821512b59a09866a594a9bec699193271;hp=5a82a5b225b70a91c3b473984230e53f0b6902bf;hpb=f47dc9f44798e3d03e4760c8b53b44c7de4c92f9;p=open-adventure.git diff --git a/actions.c b/actions.c index 5a82a5b..c5f06e5 100644 --- a/actions.c +++ b/actions.c @@ -42,11 +42,11 @@ static int attack(FILE *input, struct command_t *command) return GO_CLEAROBJ; } DESTROY(BIRD); - game.prop[BIRD] = 0; spk = BIRD_DEAD; } else if (obj == VEND) { - pspeak(VEND, game.prop[VEND] + 2); - game.prop[VEND] = 3 - game.prop[VEND]; + bool blocking = (game.prop[VEND] == VEND_BLOCKS); + game.prop[VEND] = blocking ? VEND_UNBLOCKS : VEND_BLOCKS; + rspeak(blocking ? MACHINE_SWINGOUT : MACHINE_SWINGBACK); return GO_CLEAROBJ; } @@ -83,7 +83,7 @@ static int attack(FILE *input, struct command_t *command) GETIN(input, &command->wd1, &command->wd1x, &command->wd2, &command->wd2x); if (command->wd1 != MAKEWD(WORD_YINIT) && command->wd1 != MAKEWD(WORD_YES)) return GO_CHECKFOO; - pspeak(DRAGON, 3); + pspeak(DRAGON, look, 3); game.prop[DRAGON] = 1; game.prop[RUG] = 0; int k = (PLAC[DRAGON] + FIXD[DRAGON]) / 2; @@ -134,7 +134,7 @@ static int bigwords(token_t foo) if (HERE(EGGS))k = 1; if (game.loc == PLAC[EGGS])k = 0; MOVE(EGGS, PLAC[EGGS]); - pspeak(EGGS, k); + pspeak(EGGS, look, k); return GO_CLEAROBJ; } } @@ -242,10 +242,11 @@ static int carry(token_t verb, token_t obj) } if (obj == WATER || obj == OIL) { if (!HERE(BOTTLE) || LIQUID() != obj) { - if (TOTING(BOTTLE) && game.prop[BOTTLE] == 1) + if (TOTING(BOTTLE) && game.prop[BOTTLE] == EMPTY_BOTTLE) return (fill(verb, BOTTLE)); else { - if (game.prop[BOTTLE] != 1)spk = BOTTLE_FULL; + if (game.prop[BOTTLE] != EMPTY_BOTTLE) + spk = BOTTLE_FULL; if (!TOTING(BOTTLE))spk = NO_CONTAINER; rspeak(spk); return GO_CLEAROBJ; @@ -258,8 +259,8 @@ static int carry(token_t verb, token_t obj) if (game.holdng >= INVLIMIT) { rspeak(spk); return GO_CLEAROBJ; - } else if (obj == BIRD && game.prop[BIRD] != 1 && -1 - game.prop[BIRD] != 1) { - if (game.prop[BIRD] == 2) { + } else if (obj == BIRD && game.prop[BIRD] != BIRD_CAGED && -1 - game.prop[BIRD] != BIRD_CAGED) { + if (game.prop[BIRD] == BIRD_FOREST_UNCAGED) { DESTROY(BIRD); rspeak(BIRD_CRAP); return GO_CLEAROBJ; @@ -270,9 +271,9 @@ static int carry(token_t verb, token_t obj) rspeak(spk); return GO_CLEAROBJ; } - game.prop[BIRD] = 1; + game.prop[BIRD] = BIRD_CAGED; } - if ((obj == BIRD || obj == CAGE) && (game.prop[BIRD] == 1 || -1 - game.prop[BIRD] == 1)) + if ((obj == BIRD || obj == CAGE) && (game.prop[BIRD] == BIRD_CAGED || -1 - game.prop[BIRD] == 1)) CARRY(BIRD + CAGE - obj, game.loc); CARRY(obj, game.loc); if (obj == BOTTLE && LIQUID() != 0) @@ -356,12 +357,11 @@ static int discard(token_t verb, token_t obj, bool just_do_it) } else if (obj == COINS && HERE(VEND)) { DESTROY(COINS); DROP(BATTERY, game.loc); - pspeak(BATTERY, 0); + pspeak(BATTERY, look, FRESH_BATTERIES); return GO_CLEAROBJ; } else if (obj == BIRD && AT(DRAGON) && game.prop[DRAGON] == 0) { rspeak(BIRD_BURNT); DESTROY(BIRD); - game.prop[BIRD] = 0; return GO_CLEAROBJ; } else if (obj == BEAR && AT(TROLL)) { rspeak(TROLL_SCAMPERS); @@ -376,7 +376,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) } else { game.prop[VASE] = 2; if (AT(PILLOW))game.prop[VASE] = 0; - pspeak(VASE, game.prop[VASE] + 1); + pspeak(VASE, look, game.prop[VASE] + 1); if (game.prop[VASE] != 0)game.fixed[VASE] = -1; } } @@ -384,11 +384,13 @@ static int discard(token_t verb, token_t obj, bool just_do_it) if (k == obj)obj = BOTTLE; if (obj == BOTTLE && k != 0) game.place[k] = LOC_NOWHERE; - if (obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD, game.loc); + if (obj == CAGE && game.prop[BIRD] == BIRD_CAGED) + DROP(BIRD, game.loc); DROP(obj, game.loc); if (obj != BIRD) return GO_CLEAROBJ; - game.prop[BIRD] = 0; - if (FOREST(game.loc))game.prop[BIRD] = 2; + game.prop[BIRD] = BIRD_UNCAGED; + if (FOREST(game.loc)) + game.prop[BIRD] = BIRD_FOREST_UNCAGED; return GO_CLEAROBJ; } @@ -402,14 +404,14 @@ static int drink(token_t verb, token_t obj) if (obj != BLOOD) { if (obj != 0 && obj != WATER)spk = RIDICULOUS_ATTEMPT; if (spk != RIDICULOUS_ATTEMPT && LIQUID() == WATER && HERE(BOTTLE)) { - game.prop[BOTTLE] = 1; + game.prop[BOTTLE] = EMPTY_BOTTLE; game.place[WATER] = LOC_NOWHERE; spk = BOTTLE_EMPTY; } } else { DESTROY(BLOOD); game.prop[DRAGON] = 2; - OBJSND[BIRD] = OBJSND[BIRD] + 3; + game.blooded = true; spk = HEAD_BUZZES; } rspeak(spk); @@ -444,7 +446,8 @@ static int extinguish(token_t verb, int obj) { int spk = ACTSPK[verb]; if (obj == INTRANSITIVE) { - if (HERE(LAMP) && game.prop[LAMP] == 1)obj = LAMP; + if (HERE(LAMP) && game.prop[LAMP] == LAMP_BRIGHT) + obj = LAMP; if (HERE(URN) && game.prop[URN] == 2)obj = obj * NOBJECTS + URN; if (obj == INTRANSITIVE || obj == 0 || obj > NOBJECTS) return GO_UNKNOWN; } @@ -453,7 +456,7 @@ static int extinguish(token_t verb, int obj) game.prop[URN] = game.prop[URN] / 2; spk = URN_DARK; } else if (obj == LAMP) { - game.prop[LAMP] = 0; + game.prop[LAMP] = LAMP_DARK; rspeak(LAMP_OFF); spk = DARK(game.loc) ? PITCH_DARK : NO_MESSAGE; } else if (obj == DRAGON || obj == VOLCANO) @@ -476,7 +479,6 @@ static int feed(token_t verb, token_t obj) if (obj == TROLL)spk = TROLL_VICES; if (obj == SNAKE && !game.closed && HERE(BIRD)) { DESTROY(BIRD); - game.prop[BIRD] = 0; spk = BIRD_DEVOURED; } } else if (obj == DWARF) { @@ -534,7 +536,7 @@ int fill(token_t verb, token_t obj) return GO_CLEAROBJ; } game.place[k] = LOC_NOWHERE; - game.prop[BOTTLE] = 1; + game.prop[BOTTLE] = EMPTY_BOTTLE; if (k == OIL)game.prop[URN] = 1; spk = WATER_URN + game.prop[URN]; rspeak(spk); @@ -552,6 +554,7 @@ int fill(token_t verb, token_t obj) if (LIQUID() != 0) spk = BOTTLE_FULL; if (spk == BOTTLED_WATER) { + /* FIXME: Arithmetic on property values */ game.prop[BOTTLE] = MOD(conditions[game.loc], 4) / 2 * 2; k = LIQUID(); if (TOTING(BOTTLE)) @@ -621,7 +624,7 @@ static int inven(void) if (spk == NO_CARRY) rspeak(NOW_HOLDING); game.blklin = false; - pspeak(i, -1); + pspeak(i, touch, -1); game.blklin = true; spk = NO_MESSAGE; } @@ -636,7 +639,8 @@ static int light(token_t verb, token_t obj) { int spk = ACTSPK[verb]; if (obj == INTRANSITIVE) { - if (HERE(LAMP) && game.prop[LAMP] == 0 && game.limit >= 0)obj = LAMP; + if (HERE(LAMP) && game.prop[LAMP] == LAMP_DARK && game.limit >= 0) + obj = LAMP; if (HERE(URN) && game.prop[URN] == 1)obj = obj * NOBJECTS + URN; if (obj == INTRANSITIVE || obj == 0 || obj > NOBJECTS) return GO_UNKNOWN; } @@ -659,7 +663,7 @@ static int light(token_t verb, token_t obj) rspeak(spk); return GO_CLEAROBJ; } - game.prop[LAMP] = 1; + game.prop[LAMP] = LAMP_BRIGHT; rspeak(LAMP_ON); if (game.wzdark) return GO_TOP; @@ -675,16 +679,22 @@ static int listen(void) int spk = ALL_SILENT; k = locations[game.loc].sound; if (k != SILENT) { - rspeak(labs(k)); - if (k < 0) return GO_CLEAROBJ; - spk = NO_MESSAGE; + rspeak(k); + if (locations[game.loc].loud) + return GO_CLEAROBJ; + else + spk = NO_MESSAGE; } for (int i = 1; i <= NOBJECTS; i++) { - if (!HERE(i) || OBJSND[i] == 0 || game.prop[i] < 0) + if (!HERE(i) || object_descriptions[i].sounds[0] == NULL || game.prop[i] < 0) continue; - pspeak(i, OBJSND[i] + game.prop[i], game.zzword); + int mi = game.prop[i]; + if (i == BIRD) + mi += 3 * game.blooded; + pspeak(i, hear, mi, game.zzword); spk = NO_MESSAGE; - if (i == BIRD && OBJSND[i] + game.prop[i] == 8) + /* FIXME: Magic number, sensitive to bird state logic */ + if (i == BIRD && game.prop[i] == 5) DESTROY(BIRD); } rspeak(spk); @@ -727,7 +737,7 @@ static int lock(token_t verb, token_t obj) if (!game.panic)game.clock2 = PANICTIME; game.panic = true; } else { - game.prop[GRATE] = (verb == LOCK) ? 0 : 1; + game.prop[GRATE] = (verb == LOCK) ? GRATE_CLOSED : GRATE_OPEN; spk = game.prop[GRATE] ? GRATE_UNLOCKED : GRATE_LOCKED; } } @@ -754,7 +764,7 @@ static int pour(token_t verb, token_t obj) } if (HERE(URN) && game.prop[URN] == 0) return fill(verb, URN); - game.prop[BOTTLE] = 1; + game.prop[BOTTLE] = EMPTY_BOTTLE; game.place[obj] = LOC_NOWHERE; spk = GROUND_WET; if (!(AT(PLANT) || AT(DOOR))) { @@ -767,7 +777,7 @@ static int pour(token_t verb, token_t obj) rspeak(spk); return GO_CLEAROBJ; } - pspeak(PLANT, game.prop[PLANT] + 3); + pspeak(PLANT, look, game.prop[PLANT] + 3); game.prop[PLANT] = MOD(game.prop[PLANT] + 1, 3); game.prop[PLANT2] = game.prop[PLANT]; return GO_MOVE; @@ -794,7 +804,7 @@ static int read(struct command_t command) if (command.obj == INTRANSITIVE) { command.obj = 0; for (int i = 1; i <= NOBJECTS; i++) { - if (HERE(i) && OBJTXT[i] != 0 && game.prop[i] >= 0) + if (HERE(i) && object_descriptions[i].texts[0] != NULL && game.prop[i] >= 0) command.obj = command.obj * NOBJECTS + i; } if (command.obj > NOBJECTS || command.obj == 0 || DARK(game.loc)) @@ -803,12 +813,12 @@ static int read(struct command_t command) if (DARK(game.loc)) { rspeak(NO_SEE, command.wd1, command.wd1x); - } else if (OBJTXT[command.obj] == 0 || game.prop[command.obj] < 0) { - rspeak(ACTSPK[command.verb]); - } else if (command.obj == OYSTER && !game.clshnt) { + } else if (command.obj == OYSTER && !game.clshnt && game.closed) { game.clshnt = YES(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]); + } else if (object_descriptions[command.obj].texts[0] == NULL || game.prop[command.obj] < 0) { + rspeak(ACTSPK[command.verb]); } else - pspeak(command.obj, OBJTXT[command.obj] + game.prop[command.obj]); + pspeak(command.obj, study, game.prop[command.obj]); return GO_CLEAROBJ; } @@ -819,7 +829,7 @@ static int reservoir(void) rspeak(NOTHING_HAPPENS); return GO_CLEAROBJ; } else { - pspeak(RESER, game.prop[RESER] + 1); + pspeak(RESER, look, game.prop[RESER] + 1); game.prop[RESER] = 1 - game.prop[RESER]; if (AT(RESER)) return GO_CLEAROBJ; @@ -889,7 +899,7 @@ static int throw (FILE *cmdin, struct command_t *command) rspeak(spk); return GO_CLEAROBJ; } - if (command->obj >= MINTRS && command->obj <= MAXTRS && AT(TROLL)) { + if (object_descriptions[command->obj].is_treasure && AT(TROLL)) { spk = TROLL_SATISFIED; /* Snarf a treasure for the troll. */ DROP(command->obj, 0); @@ -964,7 +974,9 @@ static int wave(token_t verb, token_t obj) rspeak(spk); return GO_CLEAROBJ; } - if (HERE(BIRD))spk = FREE_FLY + MOD(game.prop[BIRD], 2); + /* FIXME: Arithemetic on proprty values */ + if (HERE(BIRD)) + spk = FREE_FLY + MOD(game.prop[BIRD], 2); if (spk == FREE_FLY && game.loc == game.place[STEPS] && game.prop[JADE] < 0) { DROP(JADE, game.loc); game.prop[JADE] = 0; @@ -983,7 +995,7 @@ static int wave(token_t verb, token_t obj) } if (HERE(BIRD))rspeak(spk); game.prop[FISSURE] = 1 - game.prop[FISSURE]; - pspeak(FISSURE, 2 - game.prop[FISSURE]); + pspeak(FISSURE, look, 2 - game.prop[FISSURE]); return GO_CLEAROBJ; } }