X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=actions.c;h=971bbb349cee39fb9c5398b1dcf18e7d26417dd1;hb=23aced5c7c0d877a5ffdbe6f6ac12b5115dac554;hp=2ac545c726e699bcd60065f11948ac95c613b73a;hpb=c35cf999660d640bcf839792fa280855cf45c31b;p=open-adventure.git diff --git a/actions.c b/actions.c index 2ac545c..971bbb3 100644 --- a/actions.c +++ b/actions.c @@ -6,13 +6,6 @@ static int fill(token_t, token_t); -static void state_change(long obj, long state) -/* Object must have a change-message list for this to be useful; only some do */ -{ - game.prop[obj] = state; - pspeak(obj, change, state, true); -} - static int attack(struct command_t *command) /* Attack. Assume target if unambiguous. "Throw" also links here. * Attackable objects fall into two categories: enemies (snake, @@ -476,7 +469,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it) rspeak(spk); if (spk != RUG_WIGGLES) { /* FIXME: Arithmetic on state numbers */ - int k = 2 - game.prop[RUG]; + int k = (game.prop[RUG] == RUG_HOVER) ? RUG_FLOOR : RUG_HOVER; game.prop[RUG] = k; if (k == RUG_HOVER) k = objects[SAPPH].plac;