X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=TODO;h=62eef63e12afc119442a1d7813af9bfe4bd8127e;hb=90b9b84797a7a0ccfe5c4d505e2f6c75811258b9;hp=681e95987ca2f0055b91a4e2a19a1b852cfcc93e;hpb=8a8770375ebcf69b18749be85838dc46132cbe9f;p=open-adventure.git diff --git a/TODO b/TODO index 681e959..62eef63 100644 --- a/TODO +++ b/TODO @@ -1,12 +1,17 @@ = Open Adventure TODO = -* Update the command parser to accept a PRNG seed value. +The FORTRANish mess that once was is now mostly idiomatic C. Some issues +remain to be cleaned up: -* Add command log replay. Note that the replay log needs to begin - with the random-number seed. +* The remaining shared globals: WD1, WD1X, WD2, WD2X. These are used + rather promiscuously to pass around information that ought to be function + arguments in a modern language. -* Use that feature to make regression tests from walkthroughs. +* Remaining unstructured gotos in playermove() and do_command(). The goto L12 + in playermove() is particularly horrible, jumping backwards into the + middle of a loop. + +* The way return values from handlers such as 2012 trigger side effects + based on global state is nasty. -* Translate the FORTRANish mess to actual C. -* Inline the database so the code doesn't need an external file.