X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=README;h=f7c252717bcbe26b343d84c4a7fa4fe9369f1df1;hb=HEAD;hp=4ac5d23d744a256b040cb365326a9a1a99003fcf;hpb=06a276a366d08cb25c8eee2c3460b1d0a3db40db;p=wumpus.git diff --git a/README b/README deleted file mode 100644 index 4ac5d23..0000000 --- a/README +++ /dev/null @@ -1,22 +0,0 @@ - WUMPUS and SUPERHACK - -WUMPUS is a bit of retrocomputing nostalgia. It is an *exact* clone, even -down to the godawful user interface, of an ancient classic game. This version -fixes two minor bugs in my original USENET posting of the source. - -The original "Hunt the Wumpus" game was written by Gregory Yob in -1973. It was the first exploration game to use a non-grid worldmap, -distinguishing it from earlier grid-oriented games such as Trek and -predating even 1977's Colossal Cave Adventure. - -The origin date of the BASIC source from which this game was -translated (and which is included in comments) is not known, but is -pretty certainly before 1980 and probably close to the original 1975 -publication of the source in "Creative Computing". - -One historical liberty has been taken; the logo of this project is from a -later version on the TI-99/4A with a graphical interface. - -SUPERHACK is a satire, structurally quite similar to WUMPUS. - -For updates and related resources, see http://www.catb.org/~esr/wumpus/.