X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=README;h=4ac5d23d744a256b040cb365326a9a1a99003fcf;hb=c7c254cd65138c2371678823b08df68c97dc9bd7;hp=f7c252717bcbe26b343d84c4a7fa4fe9369f1df1;hpb=bcedb2fcdd5a0597c83b2c9249b58c27789f1d2d;p=wumpus.git diff --git a/README b/README index f7c2527..4ac5d23 100644 --- a/README +++ b/README @@ -4,8 +4,18 @@ WUMPUS is a bit of retrocomputing nostalgia. It is an *exact* clone, even down to the godawful user interface, of an ancient classic game. This version fixes two minor bugs in my original USENET posting of the source. +The original "Hunt the Wumpus" game was written by Gregory Yob in +1973. It was the first exploration game to use a non-grid worldmap, +distinguishing it from earlier grid-oriented games such as Trek and +predating even 1977's Colossal Cave Adventure. + +The origin date of the BASIC source from which this game was +translated (and which is included in comments) is not known, but is +pretty certainly before 1980 and probably close to the original 1975 +publication of the source in "Creative Computing". + One historical liberty has been taken; the logo of this project is from a -latter version on the TI-99/4A with a graphical interface. +later version on the TI-99/4A with a graphical interface. SUPERHACK is a satire, structurally quite similar to WUMPUS.