X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=README;h=4ac5d23d744a256b040cb365326a9a1a99003fcf;hb=c7c254cd65138c2371678823b08df68c97dc9bd7;hp=0a0816390f3bd6a27d21c0f895a84cd46ed81a84;hpb=e38aa376918e19c36b90337a72517c24f31c0f09;p=wumpus.git diff --git a/README b/README index 0a08163..4ac5d23 100644 --- a/README +++ b/README @@ -4,6 +4,19 @@ WUMPUS is a bit of retrocomputing nostalgia. It is an *exact* clone, even down to the godawful user interface, of an ancient classic game. This version fixes two minor bugs in my original USENET posting of the source. +The original "Hunt the Wumpus" game was written by Gregory Yob in +1973. It was the first exploration game to use a non-grid worldmap, +distinguishing it from earlier grid-oriented games such as Trek and +predating even 1977's Colossal Cave Adventure. + +The origin date of the BASIC source from which this game was +translated (and which is included in comments) is not known, but is +pretty certainly before 1980 and probably close to the original 1975 +publication of the source in "Creative Computing". + +One historical liberty has been taken; the logo of this project is from a +later version on the TI-99/4A with a graphical interface. + SUPERHACK is a satire, structurally quite similar to WUMPUS. -For updates and related resources, see http://www.thyrsus.com/~esr/home.html. +For updates and related resources, see http://www.catb.org/~esr/wumpus/.