X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=README;h=4ac5d23d744a256b040cb365326a9a1a99003fcf;hb=534e3e36786bd08665285fa3a7bf4dd3cc174e7b;hp=90efd4ee502c471c9493f9e7b77269c8f22d5f3b;hpb=f1a6946a9b3c55fd1cb7aba6602833033e11c432;p=wumpus.git diff --git a/README b/README index 90efd4e..4ac5d23 100644 --- a/README +++ b/README @@ -4,6 +4,19 @@ WUMPUS is a bit of retrocomputing nostalgia. It is an *exact* clone, even down to the godawful user interface, of an ancient classic game. This version fixes two minor bugs in my original USENET posting of the source. +The original "Hunt the Wumpus" game was written by Gregory Yob in +1973. It was the first exploration game to use a non-grid worldmap, +distinguishing it from earlier grid-oriented games such as Trek and +predating even 1977's Colossal Cave Adventure. + +The origin date of the BASIC source from which this game was +translated (and which is included in comments) is not known, but is +pretty certainly before 1980 and probably close to the original 1975 +publication of the source in "Creative Computing". + +One historical liberty has been taken; the logo of this project is from a +later version on the TI-99/4A with a graphical interface. + SUPERHACK is a satire, structurally quite similar to WUMPUS. For updates and related resources, see http://www.catb.org/~esr/wumpus/.