X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=README;h=4ac5d23d744a256b040cb365326a9a1a99003fcf;hb=06a276a366d08cb25c8eee2c3460b1d0a3db40db;hp=d6058bceda41511986b64d03c92b9a40359ceb09;hpb=9643abd3f165d9e9a85137fb19e898839e7ec568;p=wumpus.git diff --git a/README b/README index d6058bc..4ac5d23 100644 --- a/README +++ b/README @@ -4,6 +4,19 @@ WUMPUS is a bit of retrocomputing nostalgia. It is an *exact* clone, even down to the godawful user interface, of an ancient classic game. This version fixes two minor bugs in my original USENET posting of the source. +The original "Hunt the Wumpus" game was written by Gregory Yob in +1973. It was the first exploration game to use a non-grid worldmap, +distinguishing it from earlier grid-oriented games such as Trek and +predating even 1977's Colossal Cave Adventure. + +The origin date of the BASIC source from which this game was +translated (and which is included in comments) is not known, but is +pretty certainly before 1980 and probably close to the original 1975 +publication of the source in "Creative Computing". + +One historical liberty has been taken; the logo of this project is from a +later version on the TI-99/4A with a graphical interface. + SUPERHACK is a satire, structurally quite similar to WUMPUS. -For updates and related resources, see http://www.catb.org/~esr/wunpus/. +For updates and related resources, see http://www.catb.org/~esr/wumpus/.