X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=sst-doc.xml;h=3bf4b004b5da3abc7a7b1733d41710a5cf974035;hb=93ede5b2bb8928b8aa17e750f48e6c5e59b81ab1;hp=c5863a7e2a99db378747e3ed0eca2339782c5180;hpb=4df73495bbade3ebd8b03d68f838f67dd717db8f;p=super-star-trek.git
diff --git a/sst-doc.xml b/sst-doc.xml
index c5863a7..3bf4b00 100644
--- a/sst-doc.xml
+++ b/sst-doc.xml
@@ -1652,22 +1652,36 @@ site.
-Modifications I made:
+Modifications I've made:
-I converted the flat-text SST.DOC file to XML-Docbook so it could be webbed.
-(That's what you're reading now.)
+I converted the flat-text SST.DOC file to XML-Docbook so it can be
+webbed. (That's what you're reading now.)
+
+
+The command-help code needed a rewrite because the flat-text form of
+the documentation is now generated from XML and doesn't have the
+easily recognizable section delimiters it used to. I wrote a script
+to filter that flat-text form into an sst.doc that's easy to parse for
+command descriptions, and changed some logic in sst.c to match.
-I cleaned up a lot of grubby FORTRANisms in the code internals.
+I've cleaned up a lot of grubby FORTRANisms in the code internals --
+used sizeof(), replaced magic numeric constants with #defines,
+that sort of thing.
I fixed a surprising number of typos in the code and documentation.
-I changed the freeze logic to emit an identifiable magic number and
-the thaw logic to check for it.
+All the game state now lives in one big structure that can be
+written to and read from disk as one blob. The write gives it an
+an identifiable magic number and the thaw logic checks for same.
+
+
+I made the internal pager work, nd in the process got rid of a number
+of platform dependencies in the code.