X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=setup.c;h=24c5f6f6d25e58a82da1c78e1650ed046cd1f875;hb=77e371705e1e059173ec9c88f63be7a460e44e50;hp=9b5ac4241b9abda67b875a4ef39c89fb6af1446c;hpb=48763357ef69f0b711fc332b13e2170ab914d881;p=super-star-trek.git diff --git a/setup.c b/setup.c index 9b5ac42..24c5f6f 100644 --- a/setup.c +++ b/setup.c @@ -161,7 +161,7 @@ void abandn(void) { iscraft=0; /* Gallileo disappears */ /* Resupply ship */ condit=IHDOCKED; - for (l = 1; l <= ndevice; l++) game.damage[l] = 0.0; + for (l = 1; l <= NDEVICES; l++) game.damage[l] = 0.0; game.damage[DSHUTTL] = -1; energy = inenrg = 3000.0; shield = inshld = 1250.0; @@ -195,7 +195,7 @@ void setup(void) { nprobes = (int)(3.0*Rand() + 2.0); /* Give them 2-4 of these wonders */ warpfac = 5.0; wfacsq = warpfac * warpfac; - for (i=0; i <= ndevice; i++) game.damage[i] = 0.0; + for (i=0; i <= NDEVICES; i++) game.damage[i] = 0.0; // Set up assorted game parameters batx = baty = 0; game.state.date = indate = 100.0*(int)(31.0*Rand()+20.0); @@ -298,15 +298,15 @@ void setup(void) { game.state.cy[i] = iy; } // Locate planets in galaxy - for (i = 1; i <= inplan; i++) { + for (i = 0; i < inplan; i++) { do iran8(&ix, &iy); while (game.state.newstuf[ix][iy] > 0); game.state.newstuf[ix][iy] = 1; game.state.plnets[i].x = ix; game.state.plnets[i].y = iy; - game.state.plnets[i].pclass = Rand()*3.0 + 1.0; // Planet class M N or O + game.state.plnets[i].pclass = Rand()*3.0; // Planet class M N or O game.state.plnets[i].crystals = 1.5*Rand(); // 1 in 3 chance of crystals - game.state.plnets[i].known = 0; + game.state.plnets[i].known = unknown; } // Locate Romulans for (i = 1; i <= game.state.nromrem; i++) { @@ -593,9 +593,9 @@ void newqad(int shutup) { if (nplan) { // If quadrant needs a planet, put it in - for (i=1; i <= inplan; i++) + for (i=0; i < inplan; i++) if (game.state.plnets[i].x == quadx && game.state.plnets[i].y == quady) break; - if (i <= inplan) { + if (i < inplan) { iplnet = i; dropin(IHP, &plnetx, &plnety); }