X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=mudsync%2Fgame-master.scm;h=732427850fc72b5e9601a112b95afd077b53cd01;hb=4738c5ae39e26b65cdba3bec005bfe034c4ea2c2;hp=bb8756a5e2ca96563d0d594760d1051e0691b5bc;hpb=d13325f5f6eba20c808636948432dcdff4e138f6;p=mudsync.git diff --git a/mudsync/game-master.scm b/mudsync/game-master.scm index bb8756a..7324278 100644 --- a/mudsync/game-master.scm +++ b/mudsync/game-master.scm @@ -17,8 +17,6 @@ ;;; along with Mudsync. If not, see . (define-module (mudsync game-master) - #:use-module (mudsync room) - #:use-module (mudsync player) #:use-module (mudsync networking) #:use-module (8sync systems actors) #:use-module (8sync agenda) @@ -81,28 +79,15 @@ (define (gm-init-rooms gm rooms-spec) "Initialize the prebuilt rooms" - ;; @@: Would it be nicer to just allow passing in - ;; #:exits to the room spec itself? - (define (exit-from-spec exit-spec) - "Take room exits syntax from the spec, turn it into exits" - (match exit-spec - ((name to-symbol desc) - (make - #:name name - #:to-symbol to-symbol - #:desc desc)))) - (define rooms (map (match-lambda ((room-symbol room-class - room-args ... - (room-exits ...)) + room-args ...) ;; initialize the room (let ((room (apply create-actor* gm room-class "room" #:gm (actor-id gm) - #:exits (map exit-from-spec room-exits) room-args))) ;; register the room (hash-set! (gm-room-dir gm) room-symbol room) @@ -141,15 +126,18 @@ "Handle input from a client." (define client-id (message-ref message 'client)) (define input (message-ref message 'data)) - (format #t "From ~s: ~s\n" client-id input) - (<- actor (gm-network-manager actor) 'send-to-client - #:client client-id - #:data "Thanks, we got it!\n")) + ;; Look up player + (define player (hash-ref (gm-client-dir actor) client-id)) + + ;; debugging + (format #t "DEBUG: From ~s: ~s\n" client-id input) + + (<- actor player 'handle-input + #:input input)) (define-mhandler (gm-lookup-room actor message symbol) - (define room-id - (slot-ref (gm-room-dir actor) symbol)) - (<-reply actor message room-id)) + (<-reply actor message + #:room-id (hash-ref (slot-ref actor 'room-dir) symbol))) (define-mhandler (gm-write-home actor message text) (define client-id (hash-ref (gm-reverse-client-dir actor) @@ -182,23 +170,25 @@ (define (make-default-room-conn-handler default-room) "Make a handler for a GM that dumps people in a default room with an anonymous persona" + (display "right before breakage?\n") (let ((count 0)) (lambda (gm client-id) - (define guest-name (string-append "Guest-" + (set! count (+ count 1)) + (let* ((guest-name (string-append "Guest-" (number->string count))) - (define room-id - (hash-ref (gm-room-dir gm) default-room)) - ;; create and register the player - (define player - (create-actor* gm "player" - #:username guest-name - #:gm (actor-id gm) - #:client client-id)) - - ;; Register the player in our database of players -> connections - (gm-register-client! gm client-id player) - ;; Dump the player into the default room - (<-wait gm player 'set-loc! #:id room-id) - ;; Initialize the player - (<- gm player 'init)))) + (room-id + (hash-ref (gm-room-dir gm) default-room)) + ;; create and register the player + (player + (create-actor* gm (@@ (mudsync player) ) "player" + #:username guest-name + #:gm (actor-id gm) + #:client client-id))) + (display "Are we broke yet?\n") + ;; Register the player in our database of players -> connections + (gm-register-client! gm client-id player) + ;; Dump the player into the default room + (<-wait gm player 'set-loc! #:loc room-id) + ;; Initialize the player + (<- gm player 'init)))))