X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=main.c;h=f8a920d8bec977c763ae5e448dfe22cbed372719;hb=96950869c66c72e8726f3b6b901f2f97c1c009dc;hp=bff59fbb21ba7e03e32ed43672a2987b8c4fb5af;hpb=18ec2f79b0b2bc853be1233b3ad7af72661ace24;p=open-adventure.git diff --git a/main.c b/main.c index bff59fb..f8a920d 100644 --- a/main.c +++ b/main.c @@ -788,6 +788,15 @@ static bool closecheck(void) * problems arise from the use of negative prop numbers to suppress * the object descriptions until he's actually moved the objects. */ { + /* If a turn threshold has been met, apply penalties and tell + * the player about it. */ + for (int i = 0; i < NTHRESHOLDS; ++i) { + if (game.turns == turn_thresholds[i].threshold + 1) { + game.trnluz += turn_thresholds[i].point_loss; + speak(turn_thresholds[i].message); + } + } + /* Don't tick game.clock1 unless well into cave (and not at Y2). */ if (game.tally == 0 && INDEEP(game.loc) && game.loc != LOC_Y2) --game.clock1; @@ -1000,7 +1009,7 @@ static bool get_command_input(struct command_t *command) packed_to_token(command->wd2, word2); command->id1 = get_vocab_id(word1); command->id2 = get_vocab_id(word2); - + return true; } @@ -1075,7 +1084,6 @@ static bool do_command() Lclearobj: game.oldobj = command.obj; -L2600: checkhints(); /* If closing time, check for any objects being toted with @@ -1093,23 +1101,14 @@ L2600: game.wzdark = DARK(game.loc); if (game.knfloc > 0 && game.knfloc != game.loc) game.knfloc = 0; - + // Get command input from user - if(!get_command_input(&command)) + if (!get_command_input(&command)) return false; -L2607: +Lclosecheck: ++game.turns; - /* If a turn threshold has been met, apply penalties and tell - * the player about it. */ - for (int i = 0; i < NTHRESHOLDS; ++i) { - if (game.turns == turn_thresholds[i].threshold + 1) { - game.trnluz += turn_thresholds[i].point_loss; - speak(turn_thresholds[i].message); - } - } - if (closecheck()) { if (game.closed) return true; @@ -1118,11 +1117,11 @@ L2607: if (command.id1 == ENTER && (command.id2 == STREAM || command.id2 == PROMOTE_WORD(WATER))) { - if (LIQLOC(game.loc) == WATER) { + if (LIQLOC(game.loc) == WATER) rspeak(FEET_WET); - } else { + else rspeak(WHERE_QUERY); - } + goto Lclearobj; } if (command.id1 == ENTER && command.id2 != WORD_NOT_FOUND && command.id2 != WORD_EMPTY) { @@ -1154,7 +1153,7 @@ Lookup: continue; /* Gee, I don't understand. */ sspeak(DONT_KNOW, command.raw1); - goto L2600; + goto Lclearobj; } /* FIXME: magic numbers related to vocabulary */ kmod = MOD(defn, 1000); @@ -1176,7 +1175,7 @@ Lookup: default: BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE } - + switch (action(&command)) { case GO_TERMINATE: return true; @@ -1185,12 +1184,8 @@ Lookup: return true; case GO_TOP: continue; /* back to top of main interpreter loop */ - case GO_CLEAROBJ: - goto Lclearobj; - case GO_CHECKHINT: - goto L2600; case GO_CHECKFOO: - goto L2607; + goto Lclosecheck; case GO_LOOKUP: goto Lookup; case GO_WORD2: @@ -1206,7 +1201,10 @@ Lookup: command.raw1[0] = toupper(command.raw1[0]); sspeak(DO_WHAT, command.raw1); command.obj = 0; - goto L2600; + // Fallthrough + case GO_CHECKHINT: // Fallthrough + case GO_CLEAROBJ: + goto Lclearobj; case GO_DWARFWAKE: /* Oh dear, he's disturbed the dwarves. */ rspeak(DWARVES_AWAKEN);