X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=main.c;h=640a6fb3a9ff2b67c75cc16d6265bfb8539d4853;hb=19553e69fc15a5c9a27c2c623f0669be2e9a07c4;hp=498236966c31e1937eac05ce599b5918d8b89c41;hpb=4d6078d8a8a8288fd26e7fadcdb46c5e9bd06087;p=open-adventure.git diff --git a/main.c b/main.c index 4982369..640a6fb 100644 --- a/main.c +++ b/main.c @@ -13,9 +13,9 @@ #include "database.h" long ABB[186], ATLOC[186], BLKLIN = true, DFLAG, - DLOC[7], FIXED[101], HOLDNG, - LINK[201], LNLENG, LNPOSN, - PARMS[26], PLACE[101], + DLOC[7], FIXED[NOBJECTS+1], HOLDNG, + LINK[NOBJECTS*2 + 1], LNLENG, LNPOSN, + PARMS[26], PLACE[NOBJECTS+1], SETUP = 0; char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129]; @@ -23,7 +23,7 @@ long ABBNUM, AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS, BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CHLOC, CHLOC2, CLAM, CLOCK1, CLOCK2, CLOSED, CLOSNG, CLSHNT, COINS, CONDS, DALTLC, DETAIL, - DKILL, DOOR, DPRSSN, DRAGON, DSEEN[7], DTOTAL, DWARF, EGGS, + DKILL, DOOR, DPRSSN, DRAGON, DSEEN[NDWARVES+1], DTOTAL, DWARF, EGGS, EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOBAR, FOOD, GRATE, HINT, HINTED[21], HINTLC[21], I, INVENT, IGO, IWEST, J, JADE, K, K2, KEYS, KK, @@ -32,8 +32,8 @@ long ABBNUM, AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS, MAGZIN, MAXDIE, MAXTRS, MESSAG, MIRROR, MXSCOR, NEWLOC, NOVICE, NUGGET, NUL, NUMDIE, OBJ, - ODLOC[7], OGRE, OIL, OLDLC2, OLDLOC, OLDOBJ, OYSTER, - PANIC, PEARL, PILLOW, PLANT, PLANT2, PROP[101], PYRAM, + ODLOC[NDWARVES+1], OGRE, OIL, OLDLC2, OLDLOC, OLDOBJ, OYSTER, + PANIC, PEARL, PILLOW, PLANT, PLANT2, PROP[NOBJECTS+1], PYRAM, RESER, ROD, ROD2, RUBY, RUG, SAPPH, SAVED, SAY, SCORE, SECT, SIGN, SNAKE, SPK, STEPS, STICK, STREAM, TALLY, THRESH, THROW, TK[21], TRIDNT, @@ -179,7 +179,7 @@ static bool do_command(FILE *cmdin) { * (dwarves rooted in place) let him get out (and attacked). */ L71: if(NEWLOC == LOC || FORCED(LOC) || CNDBIT(LOC,3)) goto L74; - /* 73 */ for (I=1; I<=5; I++) { + /* 73 */ for (I=1; I<=NDWARVES-1; I++) { if(ODLOC[I] != NEWLOC || !DSEEN[I]) goto L73; NEWLOC=LOC; RSPEAK(2); @@ -210,10 +210,10 @@ L6000: if(DFLAG != 1) goto L6010; if(!INDEEP(LOC) || (PCT(95) && (!CNDBIT(LOC,4) || PCT(85)))) goto L2000; DFLAG=2; for (I=1; I<=2; I++) { - J=1+randrange(5); + J=1+randrange(NDWARVES-1); if(PCT(50))DLOC[J]=0; } /* end loop */ - for (I=1; I<=5; I++) { + for (I=1; I<=NDWARVES-1; I++) { if(DLOC[I] == LOC)DLOC[I]=DALTLC; ODLOC[I]=DLOC[I]; } /* end loop */ @@ -229,7 +229,7 @@ L6000: if(DFLAG != 1) goto L6010; L6010: DTOTAL=0; ATTACK=0; STICK=0; - /* 6030 */ for (I=1; I<=6; I++) { + /* 6030 */ for (I=1; I<=NDWARVES; I++) { if(DLOC[I] == 0) goto L6030; /* Fill TK array with all the places this dwarf might go. */ J=1; @@ -356,7 +356,7 @@ L2001: if(TOTING(BEAR))RSPEAK(141); I=ATLOC[LOC]; L2004: if(I == 0) goto L2012; OBJ=I; - if(OBJ > 100)OBJ=OBJ-100; + if(OBJ > NOBJECTS)OBJ=OBJ-NOBJECTS; if(OBJ == STEPS && TOTING(NUGGET)) goto L2008; if(PROP[OBJ] >= 0) goto L2006; if(CLOSED) goto L2008; @@ -409,7 +409,7 @@ L2602: /*etc*/ ; L2603: if(!CLOSED) goto L2605; if(PROP[OYSTER] < 0 && TOTING(OYSTER))PSPEAK(OYSTER,1); - for (I=1; I<=100; I++) { + for (I=1; I<=NOBJECTS; I++) { if(TOTING(I) && PROP[I] < 0)PROP[I]= -1-PROP[I]; } /* end loop */ L2605: WZDARK=DARK(0); @@ -538,7 +538,7 @@ L9: LL=labs(TRAVEL[KK]); L10: LL=LL/1000; L11: NEWLOC=LL/1000; - K=MOD(NEWLOC,100); + K=MOD(NEWLOC,100); /* ESR: an instance of NOBJECTS? */ if(NEWLOC <= 300) goto L13; if(PROP[K] != NEWLOC/100-3) goto L16; L12: if(TRAVEL[KK] < 0)BUG(25); @@ -548,7 +548,7 @@ L12: if(TRAVEL[KK] < 0)BUG(25); LL=NEWLOC; goto L11; -L13: if(NEWLOC <= 100) goto L14; +L13: if(NEWLOC <= 100) goto L14; /* ESR: an instance of NOBJECTS? */ if(TOTING(K) || (NEWLOC > 200 && AT(K))) goto L16; goto L12; @@ -572,7 +572,7 @@ L30000: NEWLOC=NEWLOC-300; * table must include "useless" entries going through passage, which can never * be used for actual motion, but can be spotted by "go back". */ -L30100: NEWLOC=99+100-LOC; +L30100: NEWLOC=99+100-LOC; /* ESR: an instance of NOBJECTS? */ if(HOLDNG == 0 || (HOLDNG == 1 && TOTING(EMRALD))) return true; NEWLOC=LOC; RSPEAK(117); @@ -595,9 +595,9 @@ L30300: if(PROP[TROLL] != 1) goto L30310; PSPEAK(TROLL,1); PROP[TROLL]=0; MOVE(TROLL2,0); - MOVE(TROLL2+100,0); + MOVE(TROLL2+NOBJECTS,0); MOVE(TROLL,PLAC[TROLL]); - MOVE(TROLL+100,FIXD[TROLL]); + MOVE(TROLL+NOBJECTS,FIXD[TROLL]); JUGGLE(CHASM); NEWLOC=LOC; return true; @@ -708,8 +708,8 @@ L99: if(CLOSNG) goto L95; PLACE[WATER]=0; PLACE[OIL]=0; if(TOTING(LAMP))PROP[LAMP]=0; - /* 98 */ for (J=1; J<=100; J++) { - I=101-J; + /* 98 */ for (J=1; J<=NOBJECTS; J++) { + I=NOBJECTS + 1 - J; if(!TOTING(I)) goto L98; K=OLDLC2; if(I == LAMP)K=1; @@ -827,14 +827,14 @@ L41000: if(TALLY == 1 && PROP[JADE] < 0) goto L40010; L10000: PROP[GRATE]=0; PROP[FISSUR]=0; - for (I=1; I<=6; I++) { + for (I=1; I<=NDWARVES; I++) { DSEEN[I]=false; DLOC[I]=0; } /* end loop */ MOVE(TROLL,0); - MOVE(TROLL+100,0); + MOVE(TROLL+NOBJECTS,0); MOVE(TROLL2,PLAC[TROLL]); - MOVE(TROLL2+100,FIXD[TROLL]); + MOVE(TROLL2+NOBJECTS,FIXD[TROLL]); JUGGLE(CHASM); if(PROP[BEAR] != 3)DSTROY(BEAR); PROP[CHAIN]=0; @@ -883,7 +883,7 @@ L11000: PROP[BOTTLE]=PUT(BOTTLE,115,1); PROP[MIRROR]=PUT(MIRROR,115,0); FIXED[MIRROR]=116; - for (I=1; I<=100; I++) { + for (I=1; I<=NOBJECTS; I++) { if(TOTING(I))DSTROY(I); } /* end loop */