X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=sidebyside;f=advent.h;h=b79229a6827b6c51cf0d52edc705685a9a74c8b9;hb=894ac28186ce52c2e42c6b425073f54601ca02d5;hp=c2f473c4909e61bf456aa21a392e5cd9ffae5319;hpb=8c6593ad0c06b58c2343869b7e1394645caa474a;p=open-adventure.git diff --git a/advent.h b/advent.h index c2f473c..b79229a 100644 --- a/advent.h +++ b/advent.h @@ -17,7 +17,7 @@ #define NDWARVES 6 // number of dwarves #define PIRATE NDWARVES // must be NDWARVES-1 when zero-origin #define DALTLC LOC_NUGGET // alternate dwarf location -#define INVLIMIT 7 // inverntory limit (№ of objects) +#define INVLIMIT 7 // inventory limit (№ of objects) #define INTRANSITIVE -1 // illegal object number #define GAMELIMIT 330 // base limit of turns #define NOVICELIMIT 1000 // limit of turns for novice @@ -59,9 +59,9 @@ * PCT(N) = true N% of the time (N integer from 0 to 100) * GSTONE(OBJ) = true if OBJ is a gemstone * FOREST(LOC) = true if LOC is part of the forest - * OUTSID(LOC) = true if locaiton not in the cave - * INSIDE(LOC) = true if locaiton is in the cave or the building at the beginning of the game - * INDEEP(LOC) = true if locaiton is in the Hall of Mists or deeper + * OUTSID(LOC) = true if location not in the cave + * INSIDE(LOC) = true if location is in the cave or the building at the beginning of the game + * INDEEP(LOC) = true if location is in the Hall of Mists or deeper * BUG(X) = report bug and exit */ #define DESTROY(N) move(N, LOC_NOWHERE)