X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;ds=inline;f=src%2Fsst.c;h=b68613d21f8fe26540b763805755d387594ad55a;hb=c81e0f1dc6cd1fe5c56e9d521ee1d262932e3a2b;hp=21c803e770c362e3b494d6ba0e6b818387fad743;hpb=11dc64d8fe2c6e39557fbacdd5d9a1ab8d436b05;p=super-star-trek.git diff --git a/src/sst.c b/src/sst.c index 21c803e..b68613d 100644 --- a/src/sst.c +++ b/src/sst.c @@ -164,7 +164,8 @@ for a lot of magic numbers and refactored the heck out of it. static char line[128], *linep = line; struct game game; -int thingx, thingy, iqhere, iqengry; +coord thing; +int iqhere, iqengry; int iscore, iskill; // Common PLAQ double aaitem; double perdate; @@ -555,14 +556,14 @@ static void makemoves(void) events(); if (game.alldone) break; // Events did us in } - if (game.state.galaxy[game.quadx][game.quady].supernova) { // Galaxy went Nova! + if (game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova) { // Galaxy went Nova! atover(0); continue; } if (hitme && game.justin==0) { attack(2); if (game.alldone) break; - if (game.state.galaxy[game.quadx][game.quady].supernova) { // went NOVA! + if (game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova) { // went NOVA! atover(0); hitme = TRUE; continue; @@ -660,22 +661,22 @@ void cramen(int i) proutn(s); } -char *cramlc(enum loctype key, int x, int y) +char *cramlc(enum loctype key, coord w) { static char buf[32]; buf[0] = '\0'; if (key == quadrant) strcpy(buf, "Quadrant "); else if (key == sector) strcpy(buf, "Sector "); - sprintf(buf+strlen(buf), "%d - %d", x, y); + sprintf(buf+strlen(buf), "%d - %d", w.x, w.y); return buf; } -void crmena(int i, int enemy, int key, int x, int y) +void crmena(int i, int enemy, int key, coord w) { if (i == 1) proutn("***"); cramen(enemy); proutn(" at "); - proutn(cramlc(key, x, y)); + proutn(cramlc(key, w)); } void crmshp(void) @@ -848,7 +849,7 @@ void debugme(void) int i; for (i = 1; i < NEVENTS; i++) { int key; - if (game.future[i] == FOREVER) continue; + if (!is_scheduled(i)) continue; switch (i) { case FSNOVA: proutn("Supernova "); break; case FTBEAM: proutn("T Beam "); break; @@ -858,19 +859,19 @@ void debugme(void) case FSCMOVE: proutn("SC Move "); break; case FSCDBAS: proutn("SC Base Destroy "); break; } - proutn("%.2f", game.future[i]-game.state.date); + proutn("%.2f", scheduled(i)-game.state.date); chew(); proutn(" ?"); key = scan(); if (key == IHREAL) { - game.future[i] = game.state.date + aaitem; + schedule(i, aaitem); } } chew(); } proutn("Induce supernova here? "); if (ja() != 0) { - game.state.galaxy[game.quadx][game.quady].supernova = TRUE; + game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova = TRUE; atover(1); } }