#define INCLUDED // Define externs here
#include <ctype.h>
#include <getopt.h>
-#ifdef SERGEEV
-#include <conio.h>
#include <time.h>
+#include "conio.h"
#include "sstlinux.h"
-#endif /* SERGEEV */
#include "sst.h"
#ifndef SSTDOC
#define SSTDOC "sst.doc"
#endif
-static char line[128], *linep = line;
-
/*
Here are Tom Almy's changes:
6. Perhaps cloaking to be added later? BSD version
-Here are Stas Sergeev's changes (controlled by the proprocessor symbol
-SERGEEV, not yet completely merged):
+Here are Stas Sergeev's changes:
1. The Space Thingy can be shoved, if you it ram, and can fire back if
fired upon.
- 1 The Tholian can be hit with phasers
+ 2. The Tholian can be hit with phasers
- 2. When you are docked, base covers you with an almost invincible shields
+ 3. When you are docked, base covers you with an almost invincible shields
(a commander can still ram you, or a Romulan can destroy the base,
or a SCom can even succeed with direct attack IIRC, but this rarely
happens).
- 3. SCom can't escape from you if no more enemies remain (without this,
- chasing SCom can take an eternity).
+ 4. SCom can't escape from you if no more enemies remain (without this,
+ chasing SCom can take an eternity).
- 4. Probe target you enter is now the destination quadrant. Before I don't
- remember what it was, but it was something I had difficulty using)
+ 5. Probe target you enter is now the destination quadrant. Before I don't
+ remember what it was, but it was something I had difficulty using)
- 5. Secret password is now autogenerated.
+ 6. Secret password is now autogenerated.
- 6. "Plaque" is adjusted for A4 paper:)
+ 7. "Plaque" is adjusted for A4 paper :-)
- 7. Phasers now tells you how much energy needed, but only if the computer
+ 8. Phasers now tells you how much energy needed, but only if the computer
is alive.
- 8. Planets are auto-scanned when you enter the quadrant.
+ 9. Planets are auto-scanned when you enter the quadrant.
- 9. Mining or using crystals in presense of enemy now yields an attack.
+ 10. Mining or using crystals in presense of enemy now yields an attack.
There are other minor adjustments to what yields an attack
and what does not.
- 10. Ramming a black hole is no longer instant death. There is a
- chance you might get timewarped instead.
+ 11. Ramming a black hole is no longer instant death. There is a
+ chance you might get timewarped instead.
+
+ 12. "freeze" command reverts to "save", most people will understand this
+ better anyway.
+
+ 13. Screen-oriented interface, with sensor scans always up.
+
+Eric Raymond's changes:
+
+ 1. "sos" and "call" becomes "mayday", "freeze" and "save" are both good.
*/
-static char *commands[] = {
-#ifdef SERGEEV
- "--",
- "---",
-#else
- "srscan",
- "lrscan",
-#endif /* SERGEEV */
- "phasers",
-#ifdef SERGEEV
- "torpedo",
-#else
- "photons",
-#endif /* SERGEEV */
- "move",
- "shields",
- "dock",
- "damages",
- "chart",
- "impulse",
- "rest",
- "warp",
-#ifdef SERGEEV
- "score",
- "----",
-#else
- "status",
- "sensors",
-#endif /* SERGEEV */
- "orbit",
- "transport",
- "mine",
- "crystals",
- "shuttle",
- "planets",
-#ifdef SERGEEV
- "-----",
-#else
- "request",
-#endif /* SERGEEV */
- "report",
- "computer",
- "commands",
- "emexit",
- "probe",
- "abandon",
- "destruct",
-#ifdef SERGEEV
- "save",
-#else
- "freeze",
-#endif /* SERGEEV */
- "deathray",
- "debug",
-#ifdef SERGEEV
- "sos",
-#else
- "call",
-#endif /* SERGEEV */
- "quit",
- "help"
-};
+/* the input queue */
+static char line[128], *linep = line;
-#ifdef SERGEEV
-wnd wnds[6]={{1,1,80,25},{1,1,25,12},{26,2,80,12},{65,1,80,10},{1,13,80,23},{1,24,80,25}};
-short curwnd;
-#endif /* SERGEEV */
+static struct
+{
+ char *name;
+ int value;
+}
+commands[] = {
+#define SRSCAN 1
+ {"SRSCAN", SRSCAN},
+#define STATUS 2
+ {"STATUS", STATUS},
+#define REQUEST 3
+ {"REQUEST", REQUEST},
+#define LRSCAN 4
+ {"LRSCAN", LRSCAN},
+#define PHASERS 5
+ {"PHASERS", PHASERS},
+#define TORPEDO 6
+ {"TORPEDO", TORPEDO},
+ {"PHOTONS", TORPEDO},
+#define MOVE 7
+ {"MOVE", MOVE},
+#define SHIELDS 8
+ {"SHIELDS", SHIELDS},
+#define DOCK 9
+ {"DOCK", DOCK},
+#define DAMAGES 10
+ {"DAMAGES", DAMAGES},
+#define CHART 11
+ {"CHART", CHART},
+#define IMPULSE 12
+ {"IMPULSE", IMPULSE},
+#define REST 13
+ {"REST", REST},
+#define WARP 14
+ {"WARP", WARP},
+#define SCORE 15
+ {"SCORE", SCORE},
+#define SENSORS 16
+ {"SENSORS", SENSORS},
+#define ORBIT 17
+ {"ORBIT", ORBIT},
+#define TRANSPORT 18
+ {"TRANSPORT", TRANSPORT},
+#define MINE 19
+ {"MINE", MINE},
+#define CRYSTALS 20
+ {"CRYSTALS", CRYSTALS},
+#define SHUTTLE 21
+ {"SHUTTLE", SHUTTLE},
+#define PLANETS 22
+ {"PLANETS", PLANETS},
+#define REPORT 23
+ {"REPORT", REPORT},
+#define COMPUTER 24
+ {"COMPUTER", COMPUTER},
+#define COMMANDS 25
+ {"COMMANDS", COMMANDS},
+#define EMEXIT 26
+ {"EMEXIT", EMEXIT},
+#define PROBE 27
+ {"PROBE", PROBE},
+#define SAVE 28
+ {"SAVE", SAVE},
+ {"FREEZE", SAVE},
+#define ABANDON 29
+ {"ABANDON", ABANDON},
+#define DESTRUCT 30
+ {"DESTRUCT", DESTRUCT},
+#define DEATHRAY 31
+ {"DEATHRAY", DEATHRAY},
+#define DEBUGCMD 32
+ {"DEBUG", DEBUGCMD},
+#define MAYDAY 33
+ {"MAYDAY", MAYDAY},
+ {"SOS", MAYDAY},
+ {"CALL", MAYDAY},
+#define QUIT 34
+ {"QUIT", QUIT},
+#define HELP 35
+ {"HELP", HELP},
+};
#define NUMCOMMANDS sizeof(commands)/sizeof(commands[0])
static void listCommands(int x) {
- proutn ("LEGAL COMMANDS ARE:\n\r"
- " MOVE PHASERS SOS PROBE\n\r"
- " COMPUTER IMPULSE TORPEDO ABANDON\n\r"
- " EMEXIT WARP SHIELDS DESTRUCT\n\r"
- " CHART REST DOCK QUIT\n\r"
- " DAMAGES REPORT SCORE ORBIT\n\r"
- " TRANSPORT MINE CRYSTALS SHUTTLE\n\r"
- " PLANETS DEATHRAY SAVE COMMANDS\n\r");
- if (x) prout(" HELP");
-}
-
-#ifdef SERGEEV
-void setwnd(short wndnum){
- int cury;
- cury=wherey()+wnds[curwnd].wndtop-wnds[wndnum].wndtop;
- if ((curwnd==0)&&(wndnum!=0)) clrscr();
- window(wnds[wndnum].wndleft, wnds[wndnum].wndtop, wnds[wndnum].wndright, wnds[wndnum].wndbottom);
- if ((curwnd==wndnum)&&(cury>wnds[wndnum].wndbottom-wnds[wndnum].wndtop+1)){
- gotoxy(wnds[wndnum].wndright-wnds[wndnum].wndleft+1,wnds[wndnum].wndbottom-wnds[wndnum].wndtop+1);
- skip(1);
- }
- curwnd=wndnum;
- gotoxy(1,cury);
+ int i;
+ prout("LEGAL COMMANDS ARE:");
+ for (i = 0; i < NUMCOMMANDS; i++) {
+ proutn("%-12s ", commands[i].name);
+ if (i % 5 == 4)
+ skip(1);
+ }
+ skip(1);
}
-#endif /* SERGEEV */
static void helpme(void) {
int i, j;
key = scan();
while (TRUE) {
if (key == IHEOL) {
-#ifdef SERGEEV
- setwnd(5);
-#endif /* SERGEEV */
+ setwnd(BOTTOM_WINDOW);
proutn("Help on what command? ");
key = scan();
}
-#ifdef SERGEEV
- setwnd(4);
-#endif /* SERGEEV */
+ setwnd(LOWER_WINDOW);
if (key == IHEOL) return;
for (i = 0; i < NUMCOMMANDS; i++) {
- if (strcmp(commands[i], citem)==0) break;
+ if (strcasecmp(commands[i].name, citem)==0) {
+ i = commands[i].value;
+ break;
+ }
}
if (i != NUMCOMMANDS) break;
skip(1);
chew();
skip(1);
}
- if (i == 23) {
+ if (i == COMMANDS) {
strcpy(cmdbuf, " ABBREV");
}
else {
- for (j = 0; commands[i][j]; j++)
- cmdbuf[j] = toupper(commands[i][j]);
+ for (j = 0; commands[i].name[j]; j++)
+ cmdbuf[j] = toupper(commands[i].name[j]);
cmdbuf[j] = '\0';
}
fp = fopen(SSTDOC, "r");
if (fp == NULL) {
prout("Spock- \"Captain, that information is missing from the");
- prout(" computer. You need to find SST.DOC and put it in the");
- prout(" current directory.\"");
+ prout(" computer.\"");
+ /*
+ * This used to continue: "You need to find SST.DOC and put
+ * it in the current directory."
+ */
return;
}
for (;;) {
for (cp = linebuf+3; isspace(*cp); cp++)
continue;
linebuf[strlen(linebuf)-1] = '\0';
- if (strcmp(cp, cmdbuf) == 0)
+ if (strcasecmp(cp, cmdbuf) == 0)
break;
}
}
fclose(fp);
}
-#ifdef SERGEEV
-void drawmaps(short l){
- _setcursortype(_NOCURSOR);
- if (l==1) sensor();
- if (l!=2) setwnd(1);
- gotoxy(1,1);
- strcpy(line,"s");
- srscan(1);
- if (l!=2){
- setwnd(2);
- clrscr();
- srscan(2);
- setwnd(3);
- clrscr();
- strcpy(line,"l");
- lrscan();
- _setcursortype(_NORMALCURSOR);
- }
+void enqueue(char *s) {
+ strcpy(line, s);
}
-#endif /* SERGEEV */
static void makemoves(void) {
int i, hitme;
-#ifdef SERGEEV
clrscr();
- setwnd(4);
-#endif /* SERGEEV */
+ setwnd(LOWER_WINDOW);
while (TRUE) { /* command loop */
-#ifdef SERGEEV
drawmaps(1);
-#endif /* SERGEEV */
while (TRUE) { /* get a command */
hitme = FALSE;
justin = 0;
Time = 0.0;
i = -1;
chew();
-#ifdef SERGEEV
- setwnd(5);
+ setwnd(BOTTOM_WINDOW);
clrscr();
-#endif /* SERGEEV */
proutn("COMMAND> ");
if (scan() == IHEOL) {
-#ifdef SERGEEV
- _setcursortype(_NOCURSOR);
- setwnd(4);
- clrscr();
- chart(0);
- _setcursortype(_NORMALCURSOR);
-#endif /* SERGEEV */
+ makechart();
continue;
}
-#ifdef SERGEEV
ididit=0;
clrscr();
- setwnd(4);
+ setwnd(LOWER_WINDOW);
clrscr();
-#endif /* SERGEEV */
- for (i=0; i < 26; i++)
- if (isit(commands[i]))
- break;
- if (i < 26) break;
+ for (i=0; i < ABANDON; i++)
+ if (isit(commands[i].name)) {
+ i = commands[i].value;
+ break;
+ }
+ if (i < ABANDON) break;
for (; i < NUMCOMMANDS; i++)
- if (strcmp(commands[i], citem) == 0) break;
+ if (strcasecmp(commands[i].name, citem) == 0) {
+ i = commands[i].value;
+ break;
+ }
if (i < NUMCOMMANDS) break;
listCommands(TRUE);
}
- commandhook(commands[i], TRUE);
+ commandhook(commands[i].name, TRUE);
switch (i) { /* command switch */
-#ifndef SERGEEV
- case 0: // srscan
- srscan(1);
+ case SRSCAN: // srscan
+ srscan(SCAN_FULL);
+ break;
+ case STATUS: // status
+ srscan(SCAN_STATUS);
break;
- case 1: // lrscan
+ case REQUEST: // status request
+ srscan(SCAN_REQUEST);
+ break;
+ case LRSCAN: // lrscan
lrscan();
break;
-#endif /* SERGEEV */
- case 2: // phasers
+ case PHASERS: // phasers
phasers();
if (ididit) hitme = TRUE;
break;
- case 3: // photons
+ case TORPEDO: // photons
photon();
if (ididit) hitme = TRUE;
break;
- case 4: // move
+ case MOVE: // move
warp(1);
break;
- case 5: // shields
+ case SHIELDS: // shields
doshield(1);
if (ididit) {
hitme=TRUE;
shldchg = 0;
}
break;
- case 6: // dock
+ case DOCK: // dock
dock(1);
if (ididit) attack(0);
break;
- case 7: // damages
+ case DAMAGES: // damages
dreprt();
break;
- case 8: // chart
+ case CHART: // chart
chart(0);
break;
- case 9: // impulse
+ case IMPULSE: // impulse
impuls();
break;
- case 10: // rest
+ case REST: // rest
wait();
if (ididit) hitme = TRUE;
break;
- case 11: // warp
+ case WARP: // warp
setwrp();
break;
- case 12: // score
+ case SCORE: // score
score();
break;
-#ifndef SERGEEV
- case 13: // sensors
+ case SENSORS: // sensors
sensor();
break;
-#endif /* SERGEEV */
- case 14: // orbit
+ case ORBIT: // orbit
orbit();
if (ididit) hitme = TRUE;
break;
- case 15: // transport "beam"
+ case TRANSPORT: // transport "beam"
beam();
break;
- case 16: // mine
+ case MINE: // mine
mine();
if (ididit) hitme = TRUE;
break;
- case 17: // crystals
+ case CRYSTALS: // crystals
usecrystals();
if (ididit) hitme = TRUE;
break;
- case 18: // shuttle
+ case SHUTTLE: // shuttle
shuttle();
if (ididit) hitme = TRUE;
break;
- case 19: // Planet list
+ case PLANETS: // Planet list
preport();
break;
- case 20: // Status information
- srscan(2);
- break;
- case 21: // Game Report
- report(0);
+ case REPORT: // Game Report
+ report();
break;
- case 22: // use COMPUTER!
+ case COMPUTER: // use COMPUTER!
eta();
break;
- case 23:
+ case COMMANDS:
listCommands(TRUE);
break;
- case 24: // Emergency exit
- clearscreen(); // Hide screen
+ case EMEXIT: // Emergency exit
+ clrscr(); // Hide screen
freeze(TRUE); // forced save
exit(1); // And quick exit
break;
- case 25:
+ case PROBE:
probe(); // Launch probe
+ if (ididit) hitme = TRUE;
break;
- case 26: // Abandon Ship
+ case ABANDON: // Abandon Ship
abandn();
break;
- case 27: // Self Destruct
+ case DESTRUCT: // Self Destruct
dstrct();
break;
- case 28: // Save Game
+ case SAVE: // Save Game
freeze(FALSE);
+ clrscr();
if (skill > 3)
- prout("WARNING--Frozen games produce no plaques!");
+ prout("WARNING--Saved games produce no plaques!");
break;
- case 29: // Try a desparation measure
+ case DEATHRAY: // Try a desparation measure
deathray();
if (ididit) hitme = TRUE;
break;
- case 30: // What do we want for debug???
+ case DEBUGCMD: // What do we want for debug???
#ifdef DEBUG
debugme();
#endif
break;
- case 31: // Call for help
+ case MAYDAY: // Call for help
help();
if (ididit) hitme = TRUE;
break;
- case 32:
+ case QUIT:
alldone = 1; // quit the game
#ifdef DEBUG
if (idebug) score();
#endif
break;
- case 33:
+ case HELP:
helpme(); // get help
break;
}
- commandhook(commands[i], FALSE);
+ commandhook(commands[i].name, FALSE);
for (;;) {
if (alldone) break; // Game has ended
#ifdef DEBUG
atover(0);
continue;
}
- if (nenhere == 0) movetho();
if (hitme && justin==0) {
attack(2);
if (alldone) break;
int main(int argc, char **argv) {
- int i, option, usecurses = TRUE;
+ int i, option, usecurses = TRUE;
+
while ((option = getopt(argc, argv, "t")) != -1) {
switch (option) {
case 't':
}
}
+ randomize();
iostart(usecurses);
- prelim();
+
line[0] = '\0';
for (i = optind; i < argc; i++) {
strcat(line, argv[i]);
strcat(line, " ");
}
while (TRUE) { /* Play a game */
+ prelim();
setup(line[0] == '\0');
if (alldone) {
score();
alldone = 0;
}
else makemoves();
- skip(2);
+ skip(1);
stars();
skip(1);
}
proutn("Do you want to play again? ");
if (!ja()) break;
-#ifdef SERGEEV
- setwnd(0);
+ setwnd(FULLSCREEN_WINDOW);
clrscr();
-#endif /* SERGEEV */
}
skip(1);
-#ifndef SERGEEV
ioend();
-#endif /* SERGEEV */
prout("May the Great Bird of the Galaxy roost upon your home planet.");
return 0;
}
buf[0] = '\0';
if (key == quadrant) strcpy(buf, "Quadrant ");
else if (key == sector) strcpy(buf, "Sector ");
- sprintf(buf+strlen(buf), "%d-%d", x, y);
+ sprintf(buf+strlen(buf), "%d - %d", x, y);
return buf;
}
chew();
return IHEOL;
}
- getline(line, sizeof(line));
+ cgetline(line, sizeof(line));
+ fflush(stdin);
+ if (curwnd==BOTTOM_WINDOW){
+ clrscr();
+ setwnd(LOWER_WINDOW);
+ clrscr();
+ }
linep = line;
}
// Skip leading white space
/* New function -- compares s to scaned citem and returns true if it
matches to the length of s */
- return strncmp(s, citem, max(1, strlen(citem))) == 0;
+ return strncasecmp(s, citem, max(1, strlen(citem))) == 0;
}