#define square(i) ((i)*(i))
#define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y))
#define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y))
+#define invalidate(w) w.x = w.y = 0
+#define is_valid(w) (w.x != 0 && w.y != 0)
typedef struct {
coord w;
enum {M=0, N=1, O=2} pclass;
int inhabited; /* if NZ, an index into a name array */
#define UNINHABITED -1
- int crystals; /* has crystals */
-#define MINED -1 /* used to have crystals, but they were mined out */
+ enum {mined=-1, present=0, absent=1} crystals; /* has crystals */
enum {unknown, known, shuttle_down} known;
} planet;
} feature;
typedef struct {
- bool snap; // snapshot taken
- int crew, // crew complement
+ bool snap; // snapshot taken
+ int crew, // crew complement
#define FULLCREW 428 /* BSD Trek was 387, that's wrong */
remkl, // remaining klingons
remcom, // remaining commanders
nromrem, // Romulans remaining
nplankl, // destroyed uninhabited planets
nworldkl; // destroyed inhabited planets
- planet plnets[PLNETMAX]; // Planet information
+ planet planets[PLNETMAX]; // Planet information
double date, // stardate
- remres, // remaining resources
+ remres, // remaining resources
remtime; // remaining time
coord baseq[BASEMAX+1]; // Base quadrant coordinates
coord kcmdr[QUADSIZE+1]; // Commander quadrant coordinates
enum loctype {neither, quadrant, sector};
-typedef enum {
- SCAN_FULL,
- SCAN_REQUEST,
- SCAN_STATUS,
- SCAN_NO_LEFTSIDE,
-} scantype;
-
/* Function prototypes */
void prelim(void);
void attack(bool);
void setup(bool);
void score(void);
void atover(bool);
-void srscan(scantype);
+void srscan(void);
void lrscan(void);
void phasers(void);
void photon(void);
void doshield(bool);
void dock(bool);
void dreprt(void);
-void chart(bool);
+void chart(void);
void rechart(void);
void impuls(void);
void wait(void);
bool thaw(void);
void plaque(void);
int scan(void);
+void status(int req);
+void request(void);
#define IHEOL (0)
#define IHALPHA (1)
#define IHREAL (2)
void chew(void);
void chew2(void);
void skip(int);
-void prout(char *, ...);
-void proutn(char *, ...);
+void prout(const char *, ...) __attribute__((format(printf, 1, 2)));
+void proutn(const char *, ...) __attribute__((format(printf, 1, 2)));
+void prouts(const char *, ...) __attribute__((format(printf, 1, 2)));
+void prstat(const char *txt, const char *fmt, ...)
+ __attribute__((format(printf, 2, 3)));
void stars(void);
void newqad(bool);
bool ja(void);
void crmena(bool, feature, enum loctype, coord w);
void deadkl(coord, feature, coord);
void timwrp(void);
-void movcom(void);
+void moveklings(void);
void torpedo(double, double, coord, double *, int, int);
void huh(void);
+void pause_reset(void);
void pause_game(bool);
void nova(coord);
void snova(bool, coord *);
-void scom(bool *);
+void scom(void);
void hittem(double *);
-void prouts(char *, ...);
bool isit(char *);
void preport(void);
void orbit(void);
void setpassword(void);
void commandhook(char *, bool);
void makechart(void);
-void enqueue(char *);
coord newkling(int);
#if BSD_BUG_FOR_BUG
void visual(void);