/* If at least one base left, give 'em the Faerie Queene */
skip(1);
- game.icrystl = 0; /* crystals are lost */
+ game.icrystl = false; /* crystals are lost */
game.nprobes = 0; /* No probes */
prout("You are captured by Klingons and released to");
prout("the Federation in a prisoner-of-war exchange.");
prout("Starfleet puts you in command of another ship,");
prout("the Faerie Queene, which is antiquated but,");
prout("still useable.");
- if (game.icrystl!=0) prout("The dilithium crystals have been moved.");
+ if (game.icrystl) prout("The dilithium crystals have been moved.");
game.imine = false;
game.iscraft=0; /* Galileo disappears */
/* Resupply ship */
game.battle.x = game.battle.y = 0;
game.state.date = game.indate = 100.0*(int)(31.0*Rand()+20.0);
game.nkinks = game.nhelp = game.casual = game.abandoned = 0;
- game.resting = game.imine = game.icraft = false;
- game.isatb = game.iscate = game.icrystl = game.state.nplankl = 0;
+ game.resting = game.imine = game.icrystl = game.icraft = false;
+ game.isatb = game.iscate = game.state.nplankl = 0;
game.state.starkl = game.state.basekl = 0;
game.iscraft = 1;
game.landed = -1;