/* examine planets in this quadrant */
{
if (damaged(DSRSENS)) {
- prout(_("Short range sensors damaged."));
+ if (game.options & OPTION_TTY)
+ prout(_("Short range sensors damaged."));
return;
}
- if (!is_valid(game.plnet) && (game.options & OPTION_TTY)) {
- prout(_("Spock- \"No planet in this quadrant, Captain.\""));
+ if (!is_valid(game.plnet)) {
+ if (game.options & OPTION_TTY)
+ prout(_("Spock- \"No planet in this quadrant, Captain.\""));
return;
}
- if (is_valid(game.plnet) && (game.state.planets[game.iplnet].known == unknown)) {
+ if (game.state.planets[game.iplnet].known == unknown) {
prout(_("Spock- \"Sensor scan for %s-"), cramlc(quadrant, game.quadrant));
skip(1);
prout(_(" Planet at %s is of class %s."),