prout(_("(Manual navigation assumed.)"));
else
prout(_("(Manual movement assumed.)"));
- navmode = automatic;
+ navmode = manual;
break;
}
}
if (game.damage[DWARPEN] > 10.0) {
chew();
skip(1);
- prout(_("Engineer Scott- \"The impulse engines are damaged, Sir.\""));
+ prout(_("Engineer Scott- \"The warp engines are damaged, Sir.\""));
return;
}
if (damaged(DWARPEN) && game.warpfac > 4.0) {
prout(_("Remainder of ship's complement beam down"));
prout(_("to nearest habitable planet."));
} else if (q->planet != NOPLANET && !damaged(DTRANSP)) {
- prout(_("Remainder of ship's complement beam down"));
- prout(_("to %s."), systnames[q->planet]);
+ prout(_("Remainder of ship's complement beam down to %s."),
+ systnames[q->planet]);
} else {
prout(_("Entire crew of %d left to die in outer space."),
game.state.crew);