#include <string.h>
#include <time.h>
-void dstrct()
+void selfdestruct(void)
+/* self-destruct maneuver */
{
/* Finish with a BANG! */
chew();
- if (game.damage[DCOMPTR] != 0.0) {
- prout("Computer damaged; cannot execute destruct sequence.");
+ if (damaged(DCOMPTR)) {
+ prout(_("Computer damaged; cannot execute destruct sequence."));
return;
}
- prouts("---WORKING---"); skip(1);
- prouts("SELF-DESTRUCT-SEQUENCE-ACTIVATED"); skip(1);
+ prouts(_("---WORKING---")); skip(1);
+ prouts(_("SELF-DESTRUCT-SEQUENCE-ACTIVATED")); skip(1);
prouts(" 10"); skip(1);
prouts(" 9"); skip(1);
prouts(" 8"); skip(1);
prouts(" 7"); skip(1);
prouts(" 6"); skip(1);
skip(1);
- prout("ENTER-CORRECT-PASSWORD-TO-CONTINUE-");
+ prout(_("ENTER-CORRECT-PASSWORD-TO-CONTINUE-"));
skip(1);
- prout("SELF-DESTRUCT-SEQUENCE-OTHERWISE-");
+ prout(_("SELF-DESTRUCT-SEQUENCE-OTHERWISE-"));
skip(1);
- prout("SELF-DESTRUCT-SEQUENCE-WILL-BE-ABORTED");
+ prout(_("SELF-DESTRUCT-SEQUENCE-WILL-BE-ABORTED"));
skip(1);
scan();
chew();
if (strcmp(game.passwd, citem) != 0) {
- prouts("PASSWORD-REJECTED;"); skip(1);
- prouts("CONTINUITY-EFFECTED");
+ prouts(_("PASSWORD-REJECTED;"));
+ skip(1);
+ prouts(_("CONTINUITY-EFFECTED"));
skip(2);
return;
}
- prouts("PASSWORD-ACCEPTED"); skip(1);
+ prouts(_("PASSWORD-ACCEPTED")); skip(1);
prouts(" 5"); skip(1);
prouts(" 4"); skip(1);
prouts(" 3"); skip(1);
prouts(" 2"); skip(1);
prouts(" 1"); skip(1);
if (Rand() < 0.15) {
- prouts("GOODBYE-CRUEL-WORLD");
+ prouts(_("GOODBYE-CRUEL-WORLD"));
skip(1);
}
kaboom();
void kaboom(void)
{
stars();
- if (ship==IHE) prouts("***");
- prouts("********* Entropy of ");
+ if (game.ship==IHE) prouts("***");
+ prouts(_("********* Entropy of "));
crmshp();
- prouts(" maximized *********");
+ prouts(_(" maximized *********"));
skip(1);
stars();
skip(1);
- if (nenhere != 0) {
- double whammo = 25.0 * energy;
+ if (game.nenhere != 0) {
+ double whammo = 25.0 * game.energy;
int l=1;
- while (l <= nenhere) {
+ while (l <= game.nenhere) {
if (game.kpower[l]*game.kdist[l] <= whammo)
- deadkl(game.kx[l],game.ky[l], game.quad[game.kx[l]][game.ky[l]], game.kx[l], game.ky[l]);
+ deadkl(game.ks[l], game.quad[game.ks[l].x][game.ks[l].y], game.ks[l]);
l++;
}
}
}
-void finish(FINTYPE ifin)
+void finish(FINTYPE ifin)
+/* end the game, with appropriate notfications */
{
- int igotit = 0;
- alldone = 1;
+ bool igotit = false;
+ game.alldone = true;
skip(3);
- prout("It is stardate %.1f.", game.state.date);
+ prout(_("It is stardate %.1f."), game.state.date);
skip(1);
switch (ifin) {
case FWON: // Game has been won
if (game.state.nromrem != 0)
- prout("The remaining %d Romulans surrender to Starfleet Command.",
+ prout(_("The remaining %d Romulans surrender to Starfleet Command."),
game.state.nromrem);
- prout("You have smashed the Klingon invasion fleet and saved");
- prout("the Federation.");
- gamewon=1;
- if (alive) {
+ prout(_("You have smashed the Klingon invasion fleet and saved"));
+ prout(_("the Federation."));
+ game.gamewon = true;
+ if (game.alive) {
double badpt;
- badpt = 5.0*game.state.starkl + casual + 10.0*game.state.nplankl +
- 45.*nhelp+100.*game.state.basekl;
- if (ship == IHF) badpt += 100.0;
- else if (ship == 0) badpt += 200.0;
+ badpt = 5.0*game.state.starkl + game.casual + 10.0*game.state.nplankl +
+ 45.*game.nhelp+100.*game.state.basekl+3.*game.abandoned;
+ if (game.ship == IHF) badpt += 100.0;
+ else if (game.ship == 0) badpt += 200.0;
if (badpt < 100.0) badpt = 0.0; // Close enough!
- if (game.state.date-indate < 5.0 ||
+ if (game.state.date-game.indate < 5.0 ||
// killsPerDate >= RateMax
- KLINGKILLED/(game.state.date-indate) >=
- 0.1*skill*(skill+1.0) + 0.1 + 0.008*badpt) {
+ KLINGKILLED/(game.state.date-game.indate) >=
+ 0.1*game.skill*(game.skill+1.0) + 0.1 + 0.008*badpt) {
skip(1);
- prout("In fact, you have done so well that Starfleet Command");
- switch (skill) {
+ prout(_("In fact, you have done so well that Starfleet Command"));
+ switch (game.skill) {
case SKILL_NOVICE:
- prout("promotes you one step in rank from \"Novice\" to \"Fair\".");
+ prout(_("promotes you one step in rank from \"Novice\" to \"Fair\"."));
break;
case SKILL_FAIR:
- prout("promotes you one step in rank from \"Fair\" to \"Good\".");
+ prout(_("promotes you one step in rank from \"Fair\" to \"Good\"."));
break;
case SKILL_GOOD:
- prout("promotes you one step in rank from \"Good\" to \"Expert\".");
+ prout(_("promotes you one step in rank from \"Good\" to \"Expert\"."));
break;
case SKILL_EXPERT:
- prout("promotes you to Commodore Emeritus.");
+ prout(_("promotes you to Commodore Emeritus."));
skip(1);
- prout("Now that you think you're really good, try playing");
- prout("the \"Emeritus\" game. It will splatter your ego.");
+ prout(_("Now that you think you're really good, try playing"));
+ prout(_("the \"Emeritus\" game. It will splatter your ego."));
break;
case SKILL_EMERITUS:
skip(1);
- proutn("Computer- ");
- prouts("ERROR-ERROR-ERROR-ERROR");
+ proutn(_("Computer- "));
+ prouts(_("ERROR-ERROR-ERROR-ERROR"));
skip(2);
- prouts(" YOUR-SKILL-HAS-EXCEEDED-THE-CAPACITY-OF-THIS-PROGRAM");
+ prouts(_(" YOUR-SKILL-HAS-EXCEEDED-THE-CAPACITY-OF-THIS-PROGRAM"));
skip(1);
- prouts(" THIS-PROGRAM-MUST-SURVIVE");
+ prouts(_(" THIS-PROGRAM-MUST-SURVIVE"));
skip(1);
- prouts(" THIS-PROGRAM-MUST-SURVIVE");
+ prouts(_(" THIS-PROGRAM-MUST-SURVIVE"));
skip(1);
- prouts(" THIS-PROGRAM-MUST-SURVIVE");
+ prouts(_(" THIS-PROGRAM-MUST-SURVIVE"));
skip(1);
- prouts(" THIS-PROGRAM-MUST?- MUST ? - SUR? ? -? VI");
+ prouts(_(" THIS-PROGRAM-MUST?- MUST ? - SUR? ? -? VI"));
skip(2);
- prout("Now you can retire and write your own Star Trek game!");
+ prout(_("Now you can retire and write your own Star Trek game!"));
skip(1);
break;
}
- if (skill >= SKILL_EXPERT) {
- if (thawed
-#ifdef DEBUG
- && !idebug
-#endif
- )
- prout("You cannot get a citation, so...");
+ if (game.skill >= SKILL_EXPERT) {
+ if (game.thawed && !idebug)
+ prout(_("You cannot get a citation, so..."));
else {
- proutn("Do you want your Commodore Emeritus Citation printed? ");
+ proutn(_("Do you want your Commodore Emeritus Citation printed? "));
chew();
- if (ja()) {
- igotit = 1;
+ if (ja() == true) {
+ igotit = true;
}
}
}
}
// Only grant long life if alive (original didn't!)
skip(1);
- prout("LIVE LONG AND PROSPER.");
+ prout(_("LIVE LONG AND PROSPER."));
}
score();
- if (igotit != 0) plaque();
+ if (igotit) plaque();
return;
case FDEPLETE: // Federation Resources Depleted
- prout("Your time has run out and the Federation has been");
- prout("conquered. Your starship is now Klingon property,");
- prout("and you are put on trial as a war criminal. On the");
- proutn("basis of your record, you are ");
+ prout(_("Your time has run out and the Federation has been"));
+ prout(_("conquered. Your starship is now Klingon property,"));
+ prout(_("and you are put on trial as a war criminal. On the"));
+ proutn(_("basis of your record, you are "));
if (KLINGREM*3.0 > INKLINGTOT) {
- prout("aquitted.");
+ prout(_("acquitted."));
skip(1);
- prout("LIVE LONG AND PROSPER.");
+ prout(_("LIVE LONG AND PROSPER."));
}
else {
- prout("found guilty and");
- prout("sentenced to death by slow torture.");
- alive = 0;
+ prout(_("found guilty and"));
+ prout(_("sentenced to death by slow torture."));
+ game.alive = 0;
}
score();
return;
case FLIFESUP:
- prout("Your life support reserves have run out, and");
- prout("you die of thirst, starvation, and asphyxiation.");
- prout("Your starship is a derelict in space.");
+ prout(_("Your life support reserves have run out, and"));
+ prout(_("you die of thirst, starvation, and asphyxiation."));
+ prout(_("Your starship is a derelict in space."));
break;
case FNRG:
- prout("Your energy supply is exhausted.");
+ prout(_("Your energy supply is exhausted."));
skip(1);
- prout("Your starship is a derelict in space.");
+ prout(_("Your starship is a derelict in space."));
break;
case FBATTLE:
- proutn("The ");
+ proutn(_("The "));
crmshp();
- prout("has been destroyed in battle.");
+ prout(_("has been destroyed in battle."));
skip(1);
- prout("Dulce et decorum est pro patria mori.");
+ prout(_("Dulce et decorum est pro patria mori."));
break;
case FNEG3:
- prout("You have made three attempts to cross the negative energy");
- prout("barrier which surrounds the galaxy.");
+ prout(_("You have made three attempts to cross the negative energy"));
+ prout(_("barrier which surrounds the galaxy."));
skip(1);
- prout("Your navigation is abominable.");
+ prout(_("Your navigation is abominable."));
score();
return;
case FNOVA:
- prout("Your starship has been destroyed by a nova.");
- prout("That was a great shot.");
+ prout(_("Your starship has been destroyed by a nova."));
+ prout(_("That was a great shot."));
skip(1);
break;
case FSNOVAED:
- proutn("The ");
+ proutn(_("The "));
crmshp();
- prout(" has been fried by a supernova.");
- prout("...Not even cinders remain...");
+ prout(_(" has been fried by a supernova."));
+ prout(_("...Not even cinders remain..."));
break;
case FABANDN:
- prout("You have been captured by the Klingons. If you still");
- prout("had a starbase to be returned to, you would have been");
- prout("repatriated and given another chance. Since you have");
- prout("no starbases, you will be mercilessly tortured to death.");
+ prout(_("You have been captured by the Klingons. If you still"));
+ prout(_("had a starbase to be returned to, you would have been"));
+ prout(_("repatriated and given another chance. Since you have"));
+ prout(_("no starbases, you will be mercilessly tortured to death."));
break;
case FDILITHIUM:
- prout("Your starship is now an expanding cloud of subatomic particles");
+ prout(_("Your starship is now an expanding cloud of subatomic particles"));
break;
case FMATERIALIZE:
- prout("Starbase was unable to re-materialize your starship.");
- prout("Sic transit gloria muntdi");
+ prout(_("Starbase was unable to re-materialize your starship."));
+ prout(_("Sic transit gloria muntdi"));
break;
case FPHASER:
- proutn("The ");
+ proutn(_("The "));
crmshp();
- prout(" has been cremated by its own phasers.");
+ prout(_(" has been cremated by its own phasers."));
break;
case FLOST:
- prout("You and your landing party have been");
- prout("converted to energy, disipating through space.");
+ prout(_("You and your landing party have been"));
+ prout(_("converted to energy, disipating through space."));
break;
case FMINING:
- prout("You are left with your landing party on");
- prout("a wild jungle planet inhabited by primitive cannibals.");
+ prout(_("You are left with your landing party on"));
+ prout(_("a wild jungle planet inhabited by primitive cannibals."));
skip(1);
- prout("They are very fond of \"Captain Kirk\" soup.");
+ prout(_("They are very fond of \"Captain Kirk\" soup."));
skip(1);
- proutn("Without your leadership, the ");
+ proutn(_("Without your leadership, the "));
crmshp();
- prout(" is destroyed.");
+ prout(_(" is destroyed."));
break;
case FDPLANET:
- prout("You and your mining party perish.");
+ prout(_("You and your mining party perish."));
skip(1);
- prout("That was a great shot.");
+ prout(_("That was a great shot."));
skip(1);
break;
case FSSC:
- prout("The Galileo is instantly annihilated by the supernova.");
+ prout(_("The Galileo is instantly annihilated by the supernova."));
// no break;
case FPNOVA:
- prout("You and your mining party are atomized.");
+ prout(_("You and your mining party are atomized."));
skip(1);
- proutn("Mr. Spock takes command of the ");
+ proutn(_("Mr. Spock takes command of the "));
crmshp();
- prout(" and");
- prout("joins the Romulans, reigning terror on the Federation.");
+ prout(_(" and"));
+ prout(_("joins the Romulans, reigning terror on the Federation."));
break;
case FSTRACTOR:
- prout("The shuttle craft Galileo is also caught,");
- prout("and breaks up under the strain.");
+ prout(_("The shuttle craft Galileo is also caught,"));
+ prout(_("and breaks up under the strain."));
skip(1);
- prout("Your debris is scattered for millions of miles.");
- proutn("Without your leadership, the ");
+ prout(_("Your debris is scattered for millions of miles."));
+ proutn(_("Without your leadership, the "));
crmshp();
- prout(" is destroyed.");
+ prout(_(" is destroyed."));
break;
case FDRAY:
- prout("The mutants attack and kill Spock.");
- prout("Your ship is captured by Klingons, and");
- prout("your crew is put on display in a Klingon zoo.");
+ prout(_("The mutants attack and kill Spock."));
+ prout(_("Your ship is captured by Klingons, and"));
+ prout(_("your crew is put on display in a Klingon zoo."));
break;
case FTRIBBLE:
- prout("Tribbles consume all remaining water,");
- prout("food, and oxygen on your ship.");
+ prout(_("Tribbles consume all remaining water,"));
+ prout(_("food, and oxygen on your ship."));
skip(1);
- prout("You die of thirst, starvation, and asphyxiation.");
- prout("Your starship is a derelict in space.");
+ prout(_("You die of thirst, starvation, and asphyxiation."));
+ prout(_("Your starship is a derelict in space."));
break;
case FHOLE:
- prout("Your ship is drawn to the center of the black hole.");
- prout("You are crushed into extremely dense matter.");
+ prout(_("Your ship is drawn to the center of the black hole."));
+ prout(_("You are crushed into extremely dense matter."));
+ break;
+ case FCREW:
+ prout(_("Your last crew member has died."));
break;
}
- if (ship==IHF) ship= 0;
- else if (ship == IHE) ship = IHF;
- alive = 0;
+ if (game.ship==IHF) game.ship= 0;
+ else if (game.ship == IHE) game.ship = IHF;
+ game.alive = 0;
if (KLINGREM != 0) {
- double goodies = game.state.remres/inresor;
- double baddies = (game.state.remkl + 2.0*game.state.remcom)/(inkling+2.0*incom);
+ double goodies = game.state.remres/game.inresor;
+ double baddies = (game.state.remkl + 2.0*game.state.remcom)/(game.inkling+2.0*game.incom);
if (goodies/baddies >= 1.0+0.5*Rand()) {
- prout("As a result of your actions, a treaty with the Klingon");
- prout("Empire has been signed. The terms of the treaty are");
+ prout(_("As a result of your actions, a treaty with the Klingon"));
+ prout(_("Empire has been signed. The terms of the treaty are"));
if (goodies/baddies >= 3.0+Rand()) {
- prout("favorable to the Federation.");
+ prout(_("favorable to the Federation."));
skip(1);
- prout("Congratulations!");
+ prout(_("Congratulations!"));
}
else
- prout("highly unfavorable to the Federation.");
+ prout(_("highly unfavorable to the Federation."));
}
else
- prout("The Federation will be destroyed.");
+ prout(_("The Federation will be destroyed."));
}
else {
- prout("Since you took the last Klingon with you, you are a");
- prout("martyr and a hero. Someday maybe they'll erect a");
- prout("statue in your memory. Rest in peace, and try not");
- prout("to think about pigeons.");
- gamewon = 1;
+ prout(_("Since you took the last Klingon with you, you are a"));
+ prout(_("martyr and a hero. Someday maybe they'll erect a"));
+ prout(_("statue in your memory. Rest in peace, and try not"));
+ prout(_("to think about pigeons."));
+ game.gamewon = 1;
}
score();
}
void score(void)
+/* compute player's score */
{
- double timused = game.state.date - indate;
+ double timused = game.state.date - game.indate;
int ithperd, iwon, klship;
- iskill = skill;
+ iskill = game.skill;
if ((timused == 0 || KLINGREM != 0) && timused < 5.0) timused = 5.0;
perdate = KLINGKILLED/timused;
ithperd = 500*perdate + 0.5;
iwon = 0;
- if (gamewon) iwon = 100*skill;
- if (ship == IHE) klship = 0;
- else if (ship == IHF) klship = 1;
+ if (game.gamewon) iwon = 100*game.skill;
+ if (game.ship == IHE) klship = 0;
+ else if (game.ship == IHF) klship = 1;
else klship = 2;
- if (gamewon == 0) game.state.nromrem = 0; // None captured if no win
+ if (game.gamewon == 0) game.state.nromrem = 0; // None captured if no win
iscore = 10*NKILLK + 50*NKILLC + ithperd + iwon
- - 100*game.state.basekl - 100*klship - 45*nhelp -5*game.state.starkl - casual
- + 20*NKILLROM + 200*NKILLSC - 10*game.state.nplankl + game.state.nromrem;
- if (alive == 0) iscore -= 200;
+ - 100*game.state.basekl - 100*klship - 45*game.nhelp -5*game.state.starkl - game.casual
+ + 20*NKILLROM + 200*NKILLSC - 10*game.state.nplankl - 300*game.state.nworldkl + game.state.nromrem;
+ if (game.alive == 0) iscore -= 200;
skip(2);
- prout("Your score --");
+ prout(_("Your score --"));
if (NKILLROM)
- prout("%6d Romulans destroyed %5d",
+ prout(_("%6d Romulans destroyed %5d"),
NKILLROM,20*NKILLROM);
if (game.state.nromrem)
- prout("%6d Romulans captured %5d",
+ prout(_("%6d Romulans captured %5d"),
game.state.nromrem, game.state.nromrem);
if (NKILLK)
- prout("%6d ordinary Klingons destroyed %5d",
+ prout(_("%6d ordinary Klingons destroyed %5d"),
NKILLK, 10*NKILLK);
if (NKILLC)
- prout("%6d Klingon commanders destroyed %5d",
+ prout(_("%6d Klingon commanders destroyed %5d"),
NKILLC, 50*NKILLC);
if (NKILLSC)
- prout("%6d Super-Commander destroyed %5d",
+ prout(_("%6d Super-Commander destroyed %5d"),
NKILLSC, 200*NKILLSC);
if (ithperd)
- prout("%6.2f Klingons per stardate %5d",
+ prout(_("%6.2f Klingons per stardate %5d"),
perdate, ithperd);
if (game.state.starkl)
- prout("%6d stars destroyed by your action %5d",
+ prout(_("%6d stars destroyed by your action %5d"),
game.state.starkl, -5*game.state.starkl);
if (game.state.nplankl)
- prout("%6d planets destroyed by your action %5d",
+ prout(_("%6d planets destroyed by your action %5d"),
game.state.nplankl, -10*game.state.nplankl);
+ if ((game.options & OPTION_WORLDS) && game.state.nworldkl)
+ prout(_("%6d inhabited planets destroyed by your action %5d"),
+ game.state.nplankl, -300*game.state.nworldkl);
if (game.state.basekl)
- prout("%6d bases destroyed by your action %5d",
+ prout(_("%6d bases destroyed by your action %5d"),
game.state.basekl, -100*game.state.basekl);
- if (nhelp)
- prout("%6d calls for help from starbase %5d",
- nhelp, -45*nhelp);
- if (casual)
- prout("%6d casualties incurred %5d",
- casual, -casual);
+ if (game.nhelp)
+ prout(_("%6d calls for help from starbase %5d"),
+ game.nhelp, -45*game.nhelp);
+ if (game.casual)
+ prout(_("%6d casualties incurred %5d"),
+ game.casual, -game.casual);
+ if (game.abandoned)
+ prout(_("%6d crew abandoned in space %5d"),
+ game.abandoned, -3*game.abandoned);
if (klship)
- prout("%6d ship(s) lost or destroyed %5d",
+ prout(_("%6d ship(s) lost or destroyed %5d"),
klship, -100*klship);
- if (alive==0)
- prout("Penalty for getting yourself killed -200");
- if (gamewon) {
- proutn("Bonus for winning ");
- switch (skill) {
- case SKILL_NOVICE: proutn("Novice game "); break;
- case SKILL_FAIR: proutn("Fair game "); break;
- case SKILL_GOOD: proutn("Good game "); break;
- case SKILL_EXPERT: proutn("Expert game "); break;
- case SKILL_EMERITUS: proutn("Emeritus game"); break;
+ if (game.alive==0)
+ prout(_("Penalty for getting yourself killed -200"));
+ if (game.gamewon) {
+ proutn(_("Bonus for winning "));
+ switch (game.skill) {
+ case SKILL_NOVICE: proutn(_("Novice game ")); break;
+ case SKILL_FAIR: proutn(_("Fair game ")); break;
+ case SKILL_GOOD: proutn(_("Good game ")); break;
+ case SKILL_EXPERT: proutn(_("Expert game ")); break;
+ case SKILL_EMERITUS: proutn(_("Emeritus game")); break;
}
prout(" %5d", iwon);
}
skip(1);
- prout("TOTAL SCORE %5d", iscore);
+ prout(_("TOTAL SCORE %5d"), iscore);
}
-void plaque(void) {
+void plaque(void)
+/* emit winner's commemmorative plaque */
+{
FILE *fp=NULL;
time_t t;
char *timestring;
skip(2);
while (fp == NULL) {
- proutn("File or device name for your plaque: ");
+ proutn(_("File or device name for your plaque: "));
cgetline(winner, sizeof(winner));
fp = fopen(winner, "w");
if (fp==NULL) {
- prout("Invalid name.");
+ prout(_("Invalid name."));
}
}
- proutn("Enter name to go on plaque (up to 30 characters): ");
+ proutn(_("Enter name to go on plaque (up to 30 characters): "));
cgetline(winner, sizeof(winner));
/* The 38 below must be 64 for 132-column paper */
nskip = 38 - strlen(winner)/2;
fprintf(fp, " EE : EEEEEEEE\n");
fprintf(fp, " EEEEEEEEEEEEEEEEEEEEEEE\n");
fprintf(fp, "\n\n\n");
- fprintf(fp, " U. S. S. ENTERPRISE\n");
+ fprintf(fp, _(" U. S. S. ENTERPRISE\n"));
fprintf(fp, "\n\n\n\n");
- fprintf(fp, " For demonstrating outstanding ability as a starship captain\n");
+ fprintf(fp, _(" For demonstrating outstanding ability as a starship captain\n"));
fprintf(fp, "\n");
- fprintf(fp, " Starfleet Command bestows to you\n");
+ fprintf(fp, _(" Starfleet Command bestows to you\n"));
fprintf(fp, "\n");
fprintf(fp,"%*s%s\n\n", nskip, "", winner);
- fprintf(fp, " the rank of\n\n");
- fprintf(fp, " \"Commodore Emeritus\"\n\n");
+ fprintf(fp, _(" the rank of\n\n"));
+ fprintf(fp, _(" \"Commodore Emeritus\"\n\n"));
fprintf(fp, " ");
switch (iskill) {
- case SKILL_EXPERT: fprintf(fp," Expert level\n\n"); break;
- case SKILL_EMERITUS: fprintf(fp,"Emeritus level\n\n"); break;
- default: fprintf(fp," Cheat level\n\n"); break;
+ case SKILL_EXPERT: fprintf(fp,_(" Expert level\n\n")); break;
+ case SKILL_EMERITUS: fprintf(fp,_("Emeritus level\n\n")); break;
+ default: fprintf(fp,_(" Cheat level\n\n")); break;
}
t = time(NULL);
timestring = ctime(&t);
- fprintf(fp, " This day of %.6s %.4s, %.8s\n\n",
+ fprintf(fp, _(" This day of %.6s %.4s, %.8s\n\n"),
timestring+4, timestring+20, timestring+11);
- fprintf(fp," Your score: %d\n\n", iscore);
- fprintf(fp," Klingons per stardate: %.2f\n", perdate);
+ fprintf(fp,_(" Your score: %d\n\n"), iscore);
+ fprintf(fp,_(" Klingons per stardate: %.2f\n"), perdate);
fclose(fp);
}