if(i > CHEST)k=16;
if(game.prop[i] >= 0)
score += 2;
- if(game.place[i] == 3 && game.prop[i] == 0)
+ if(game.place[i] == LOC_BUILDING && game.prop[i] == 0)
score += k-2;
mxscor += k;
}
mxscor += 45;
/* Did he come to Witt's End as he should? */
- if(game.place[MAGZIN] == 108)
+ if(game.place[MAGZIN] == LOC_WITTSEND)
score += 1;
mxscor += 1;