};
struct save_t save;
+int savefile(FILE *fp, long version)
+ /* Save game to file. No input or output from user. */
+{
+ long i, k;
+ datime(&i, &k);
+ k = i + 650 * k;
+ save.savetime = k;
+ save.mode = -1;
+
+ save.version = (version == 0) ? VRSION : version;
+
+ memcpy(&save.game, &game, sizeof(struct game_t));
+ IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ return(0);
+}
+
/* Suspend and resume */
int suspend(void)
{
#ifdef ADVENT_NOSAVE
return GO_UNKNOWN;
#endif
- long i, k;
FILE *fp = NULL;
rspeak(SUSPEND_WARNING);
linenoiseFree(name);
}
- datime(&i, &k);
- k = i + 650 * k;
- save.savetime = k;
- save.mode = -1;
- save.version = VRSION;
- memcpy(&save.game, &game, sizeof(struct game_t));
- IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ savefile(fp, VRSION);
fclose(fp);
rspeak(RESUME_HELP);
exit(0);