#include <stdlib.h>
#include <string.h>
+#include <editline/readline.h>
+#include <time.h>
#include "advent.h"
-#include "database.h"
-#include "linenoise/linenoise.h"
+#include "dungeon.h"
/*
* (ESR) This replaces a bunch of particularly nasty FORTRAN-derived code;
* see the history.adoc file in the source distribution for discussion.
*/
-#define VRSION 26 /* bump on save format change */
+#define VRSION 27 /* bump on save format change */
/*
* If you change the first three members, the resume function may not properly
long mode; /* not used, must be present for version detection */
long version;
struct game_t game;
- long bird;
- long bivalve;
};
struct save_t save;
-int saveresume(FILE *input, bool resume)
+#define IGNORE(r) do{if (r){}}while(0)
+
+int savefile(FILE *fp, long version)
+/* Save game to file. No input or output from user. */
+{
+ save.savetime = time(NULL);
+ save.mode = -1;
+ save.version = (version == 0) ? VRSION : version;
+
+ memcpy(&save.game, &game, sizeof(struct game_t));
+ IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ return (0);
+}
+
/* Suspend and resume */
+int suspend(void)
{
- long i, k;
+ /* Suspend. Offer to save things in a file, but charging
+ * some points (so can't win by using saved games to retry
+ * battles or to start over after learning zzword).
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
FILE *fp = NULL;
- char *name;
-
- if (!resume) {
- /* Suspend. Offer to save things in a file, but charging
- * some points (so can't win by using saved games to retry
- * battles or to start over after learning zzword). */
- RSPEAK(260);
- if (!YES(input,200,54,54)) return(2012);
- game.saved=game.saved+5;
+
+ rspeak(SUSPEND_WARNING);
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
+ game.saved = game.saved + 5;
+
+ while (fp == NULL) {
+ char* name = readline("\nFile name: ");
+ if (name == NULL)
+ return GO_TOP;
+ fp = fopen(name, WRITE_MODE);
+ if (fp == NULL)
+ printf("Can't open file %s, try again.\n", name);
+ free(name);
}
- else
- {
- /* Resume. Read a suspended game back from a file. */
- if (game.loc != 1 || game.abbrev[1] != 1) {
- RSPEAK(268);
- if (!YES(input,200,54,54)) return(2012);
- }
+
+ savefile(fp, VRSION);
+ fclose(fp);
+ rspeak(RESUME_HELP);
+ exit(EXIT_SUCCESS);
+}
+
+int resume(void)
+{
+ /* Resume. Read a suspended game back from a file.
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
+ FILE *fp = NULL;
+
+ if (game.loc != 1 ||
+ game.abbrev[1] != 1) {
+ rspeak(RESUME_ABANDON);
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
}
while (fp == NULL) {
- name = linenoise("File name: ");
- fp = fopen(name,(resume ? READ_MODE : WRITE_MODE));
- if (fp == NULL)
- printf("Can't open file %s, try again.\n", name);
+ char* name = readline("\nFile name: ");
+ if (name == NULL)
+ return GO_TOP;
+ fp = fopen(name, READ_MODE);
+ if (fp == NULL)
+ printf("Can't open file %s, try again.\n", name);
+ free(name);
}
- linenoiseFree(name);
-
- DATIME(&i,&k);
- k=i+650*k;
- if (!resume)
- {
- save.savetime = k;
- save.mode = -1;
- save.version = VRSION;
- memcpy(&save.game, &game, sizeof(struct game_t));
- save.bird = OBJSND[BIRD];
- save.bivalve = OBJTXT[OYSTER];
- IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
- fclose(fp);
- RSPEAK(266);
- exit(0);
+
+ return restore(fp);
+}
+
+int restore(FILE* fp)
+{
+ /* Read and restore game state from file, assuming
+ * sane initial state.
+ * If ADVENT_NOSAVE is defined, do nothing instead. */
+#ifdef ADVENT_NOSAVE
+ return GO_UNKNOWN;
+#endif
+
+ IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
+ fclose(fp);
+ if (save.version != VRSION) {
+ rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10));
} else {
- IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
- fclose(fp);
- if (save.version != VRSION) {
- SETPRM(1,k/10,MOD(k,10));
- SETPRM(3,VRSION/10,MOD(VRSION,10));
- RSPEAK(269);
- return(2000);
- }
- memcpy(&game, &save.game, sizeof(struct game_t));
- OBJSND[BIRD] = save.bird;
- OBJTXT[OYSTER] = save.bivalve;
- game.zzword=RNDVOC(3,game.zzword);
- return(2000);
+ memcpy(&game, &save.game, sizeof(struct game_t));
}
+ return GO_TOP;
}
/* end */