.foobar = WORD_EMPTY,
};
-long initialise(void)
+int initialise(void)
{
if (settings.oldstyle)
printf("Initialising...\n");
srand(time(NULL));
- long seedval = (long)rand();
+ int seedval = (int)rand();
set_seed(seedval);
for (int i = 1; i <= NOBJECTS; i++) {