return NULL;
}
-struct property *sym_get_default_prop(struct symbol *sym)
+static struct property *sym_get_default_prop(struct symbol *sym)
{
struct property *prop;
return NULL;
}
-static long sym_get_range_val(struct symbol *sym, int base)
+static long long sym_get_range_val(struct symbol *sym, int base)
{
sym_calc_value(sym);
switch (sym->type) {
default:
break;
}
- return strtol(sym->curr.val, NULL, base);
+ return strtoll(sym->curr.val, NULL, base);
}
static void sym_validate_range(struct symbol *sym)
{
struct property *prop;
- long base, val, val2;
+ int base;
+ long long val, val2;
char str[64];
switch (sym->type) {
prop = sym_get_range_prop(sym);
if (!prop)
return;
- val = strtol(sym->curr.val, NULL, base);
+ val = strtoll(sym->curr.val, NULL, base);
val2 = sym_get_range_val(prop->expr->left.sym, base);
if (val >= val2) {
val2 = sym_get_range_val(prop->expr->right.sym, base);
return;
}
if (sym->type == S_INT)
- sprintf(str, "%ld", val2);
+ sprintf(str, "%lld", val2);
else
- sprintf(str, "0x%lx", val2);
+ sprintf(str, "0x%llx", val2);
sym->curr.val = strdup(str);
}
+static void sym_set_changed(struct symbol *sym)
+{
+ struct property *prop;
+
+ sym->flags |= SYMBOL_CHANGED;
+ for (prop = sym->prop; prop; prop = prop->next) {
+ if (prop->menu)
+ prop->menu->flags |= MENU_CHANGED;
+ }
+}
+
+static void sym_set_all_changed(void)
+{
+ struct symbol *sym;
+ int i;
+
+ for_all_symbols(i, sym)
+ sym_set_changed(sym);
+}
+
static void sym_calc_visibility(struct symbol *sym)
{
struct property *prop;
sym_calc_value(modules_sym);
}
-void sym_set_changed(struct symbol *sym)
-{
- struct property *prop;
-
- sym->flags |= SYMBOL_CHANGED;
- for (prop = sym->prop; prop; prop = prop->next) {
- if (prop->menu)
- prop->menu->flags |= MENU_CHANGED;
- }
-}
-
-void sym_set_all_changed(void)
-{
- struct symbol *sym;
- int i;
-
- for_all_symbols(i, sym)
- sym_set_changed(sym);
-}
-
bool sym_tristate_within_range(struct symbol *sym, tristate val)
{
int type = sym_get_type(sym);
bool sym_string_within_range(struct symbol *sym, const char *str)
{
struct property *prop;
- long val;
+ long long val;
switch (sym->type) {
case S_STRING:
prop = sym_get_range_prop(sym);
if (!prop)
return true;
- val = strtol(str, NULL, 10);
+ val = strtoll(str, NULL, 10);
return val >= sym_get_range_val(prop->expr->left.sym, 10) &&
val <= sym_get_range_val(prop->expr->right.sym, 10);
case S_HEX:
prop = sym_get_range_prop(sym);
if (!prop)
return true;
- val = strtol(str, NULL, 16);
+ val = strtoll(str, NULL, 16);
return val >= sym_get_range_val(prop->expr->left.sym, 16) &&
val <= sym_get_range_val(prop->expr->right.sym, 16);
case S_BOOLEAN:
* When we check for recursive dependencies we use a stack to save
* current state so we can print out relevant info to user.
* The entries are located on the call stack so no need to free memory.
- * Note inser() remove() must always match to properly clear the stack.
+ * Note insert() remove() must always match to properly clear the stack.
*/
static struct dep_stack {
struct dep_stack *prev, *next;